RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.139:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 714/750
- 370/350
- 133/150
- 45/100
- 184/200
- 94/500
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustMods.win | Classic x2 Monthly | TEST follow?
The estimate for RustMods.win | Classic x2 Monthly | TEST's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 37 days 10 hours ago. A monthly wipe schedule is published in its tags.
Tags
Which tags does RustMods.win | Classic x2 Monthly | TEST carry, and what do they mean?
These are the tags RustMods.win | Classic x2 Monthly | TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustMods.win | Classic x2 Monthly | TEST appear in Rust Metrics lists and filters?
On Rust Metrics, RustMods.win | Classic x2 Monthly | TEST sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Player count
Where does RustMods.win | Classic x2 Monthly | TEST sit in the rankings?
Top 71% of all ranked servers: RustMods.win | Classic x2 Monthly | TEST takes #16,111 on seven-day player hours and #2,554 in Europe.
What player count does RustMods.win | Classic x2 Monthly | TEST carry?
RustMods.win | Classic x2 Monthly | TEST is not responding; status offline, last seen 34 days 10 hours ago.
Operator and location
Where does RustMods.win | Classic x2 Monthly | TEST sit?
RustMods.win | Classic x2 Monthly | TEST gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.3.194.139:28015.
What Rust version is RustMods.win | Classic x2 Monthly | TEST on?
Reading: RustMods.win | Classic x2 Monthly | TEST, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustMods.win | Classic x2 Monthly | TEST, and is it online now?
Check: connection. RustMods.win | Classic x2 Monthly | TEST is offline at this moment. Last contact was 34 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RustMods.win | Classic x2 Monthly | TEST enforce, and what are its settings?
The name carries the rate: 2x gather on RustMods.win | Classic x2 Monthly | TEST. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustMods.win | Classic x2 Monthly | TEST?
The game generates a procedural map for RustMods.win | Classic x2 Monthly | TEST.
Join
How do you connect to RustMods.win | Classic x2 Monthly | TEST?
Press F1 in Rust and enter client.connect 212.3.194.139:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.