RUST METRICSFlight deck · live data
Data live Servers11,875 Players97,136 Populated3,915 Fresh wipes 3 h398 Scan5 min
‹ All servers212.247.125.85:28015
Online Full Queue Fresh wipe Wipe due No query

EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10

Online 212.247.125.85:28015 checked 8m ago

5x weekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 100 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 58,258 ×1000

Entities

48 h range 49,330–58,266 · memory 2,277 MB
1239 ET SINCE RESTART 07:00

Uptime

7 h 0 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,806top 26%
Last wipe3d agoweekly schedule
Next wipe3d 4hSun 1 Nov, 20:37 UTC
Memory2,277MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 20:37 UTC, in 3d 4h. Its weekly schedule tag · low confidence

usual gap13.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Sun 1 Nov, 20:37 UTC3d 4h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 2hFW
  3. WPT 3Sun 8 Nov, 20:37 UTC10d 4h
  4. WPT 4Sun 15 Nov, 20:37 UTC17d 4h
  5. WPT 5Sun 22 Nov, 20:37 UTC24d 4h
  6. WPT 6Sun 29 Nov, 20:37 UTC31d 4h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 2hFW
  8. WPT 8Sun 6 Dec, 20:37 UTC38d 4h

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:37 UTC3d ago 2 – running 0
Mon 12 Oct, 15:11 UTC17d ago 1 halved by day 2 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 27 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

When does EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 wipe?

Its tag guides the prediction: too few of EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10's wipes are on record to confirm its schedule. Sunday 1 November at 20:37 UTC is when its next wipe is due. The world in play was created 3 days 19 hours ago. The tags state a wipe schedule of one wipe a week.

Tags

Which tags does EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 carry, and what do they mean?

These are the tags EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): Slots: 200; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 appear in Rust Metrics lists and filters?

On Rust Metrics, EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 sits in these lists: Best 5x Rust servers: live readings, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Player count

Where does EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 sit in the rankings?

Ranking for EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10: #5,806 on seven-day player hours, top 26% of all ranked servers.

What player count does EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 carry?

0 of 200 slots are filled on EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 right now. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 12:00 UTC, 1 players on average.

Server

Which location does EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 run from?

Check: location. No region tag comes from EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 212.247.125.85:28015.

What Rust version is EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 on?

Reading: EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10?

Over the last 48 hours the average was 96 server fps; the floor was 60. Reading: 58,266 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,711 MB. Expect lag when fps falls and entities climb.

How reliable is EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10, and is it online now?

Check: connection. EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 is online at this moment. By its reported uptime, the last restart was roughly 7 hours ago. Reading: 45% uptime over the last 7 full days. It was up 75 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.

Rules and settings

What settings and rules apply on EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10?

The name carries the rate: 5x gather on EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10. Group size, maximum: 5 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10?

Size 3,350 and seed 1337: the game generates the procedural map on EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

What do you do to join EU RUSTPLAYERS 5X TEAMS - WHITELIST WIPED 25/10?

To join: start Rust, press F1 and type client.connect 212.247.125.85:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustplayers.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,^v,gmvanilla,cs168909,ts5

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players Slots: 200.
ts5
Group limit Teams are capped at 5.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.