RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers212.22.93.93:28024
Online Full Queue Fresh wipe Wipe due No query

Rust START Server

Online 212.22.93.93:28024 checked 10m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak 2, past the slots
0 10 30 60 120 256 FPS 66 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 5,645 ×1000

Entities

48 h range 3,673–6,067 · memory 1,390 MB
1239 ET SINCE RESTART 5D 05H

Uptime

5 days 5 hours since its last restart, at the last reading
7-day average0peak 2
Rank#4,693top 21%
Last wipe26d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory1,390MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:54 UTC26d ago 1+1 queue – running 0
Thu 1 Oct, 15:41 UTC27d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust START Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue.

What wipe timing does Rust START Server follow?

Once a month Rust START Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 4 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does Rust START Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust START Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust START Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust START Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Rust START Server hold among Rust servers?

Player hours over seven days put Rust START Server at #4,693, in the top 21% of all ranked servers.

How full does Rust START Server get?

Current headcount on Rust START Server: 0 players, 1 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 07:00 UTC, averaging 1 players at that hour.

Server

What location is Rust START Server hosted in?

No region tag on Rust START Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 212.22.93.93:28024.

What Rust version is Rust START Server on?

Reading: Rust START Server, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does Rust START Server perform?

Over the last 48 hours the average was 65 server fps; the floor was 48. Check: entities. The peak was 6,067, counting buildings, deployables and the rest of the world. Reading: 1,567 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Rust START Server, and is it online?

Rust START Server reports online. Status: normal. Reading: uptime. About 5 days 5 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Rust START Server configured, and what rules are in force?

No gather rate appears in the name: Rust START Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust START Server on?

Check: map. Procedural, size 1,000, seed 1605290779, generated by the game on Rust START Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Rust START Server?

Press F1 in Rust and enter client.connect 212.22.93.93:28024. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.