Rust STANDARD Server
Online 212.22.93.50:28024 checked 12m ago
Server instruments
last reading Thu 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 39 · below 20 is lag, below 10 is badEntities
48 h range 45,063–55,422 · memory 1,871 MBUptime
22 h 40 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/700
- 1/1000
- 34/700
- 31/1000
- 2/1000
- 48/1000
Quick answers
from the figures on this pageWipe timing
How often does Rust STANDARD Server wipe, and when?
An estimate from the force wipe gives Rust STANDARD Server's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 10 days 14 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does Rust STANDARD Server carry, and what do they mean?
Tags published by Rust STANDARD Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust STANDARD Server?
Rust Metrics lists featuring Rust STANDARD Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player count
Where does Rust STANDARD Server sit in the rankings?
Ranking for Rust STANDARD Server: #1,941 on seven-day player hours, top 9% of all ranked servers.
What player count does Rust STANDARD Server carry?
Current headcount on Rust STANDARD Server: 0 players, 50 slots available. Check: players over seven days. Average 2, peak 12. Check: 48-hour peak. 11:00 UTC, 9 players on average.
Operator and location
What location is Rust STANDARD Server hosted in?
No region tag on Rust STANDARD Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 212.22.93.50:28024.
What Rust version is Rust STANDARD Server on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust STANDARD Server. Check: protocol. To join, your game must match; Steam handles the update.
How does Rust STANDARD Server perform?
Check: fps. Average 65 server fps over the last 48 hours, low of 39. Within range. Check: entities. The peak was 55,422, counting buildings, deployables and the rest of the world. Memory peak: 1,937 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Rust STANDARD Server, and is it online now?
Reading: online. Rust STANDARD Server answers right now. By its reported uptime, the last restart was roughly 22 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Map and rules
What settings and rules apply on Rust STANDARD Server?
Reading the name gives no gather rate for Rust STANDARD Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust STANDARD Server?
Check: map. Procedural, size 3,000, seed 1605290779, generated by the game on Rust STANDARD Server. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Rust STANDARD Server?
Check: join. Open Rust, press F1, then enter client.connect 212.22.93.50:28024. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.