RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers212.22.93.118:28014
Online Full Queue Fresh wipe Wipe due No query

WSKIN by SHAFT

Online 212.22.93.118:28014 checked 9m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 66 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 42,238 ×1000

Entities

48 h range 36,168–42,366 · memory 1,574 MB
1239 ET SINCE RESTART 11:39

Uptime

11 h 39 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,899top 22%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory1,574MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:52 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on WSKIN by SHAFT when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does WSKIN by SHAFT follow?

The only wipe for WSKIN by SHAFT is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on WSKIN by SHAFT?

Tags published by WSKIN by SHAFT, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WSKIN by SHAFT appear in Rust Metrics lists and filters?

These Rust Metrics lists carry WSKIN by SHAFT: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does WSKIN by SHAFT hold among Rust servers?

Ranking for WSKIN by SHAFT: #4,899 on seven-day player hours, top 22% of all ranked servers.

What player count does WSKIN by SHAFT carry?

1 of 50 slots are filled on WSKIN by SHAFT right now. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.

Server

Where does WSKIN by SHAFT sit?

No region comes from WSKIN by SHAFT. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 212.22.93.118:28014.

What Rust version is WSKIN by SHAFT on?

Reading: WSKIN by SHAFT, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on WSKIN by SHAFT within range?

Over the last 48 hours the average was 65 server fps; the floor was 57. Check: entities. The peak was 42,366, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,796 MB. Expect lag when fps falls and entities climb.

What is the uptime on WSKIN by SHAFT, and is it online?

WSKIN by SHAFT reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is WSKIN by SHAFT configured, and what rules are in force?

Check: gather rate. The name WSKIN by SHAFT does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: no gathering; sandbox building instead. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is WSKIN by SHAFT on?

Check: map. Procedural, size 3,000, seed 338530235, generated by the game on WSKIN by SHAFT. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join WSKIN by SHAFT?

Press F1 in Rust and enter client.connect 212.22.93.118:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://connect.shaft.skin/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^c
Creative Check: mode. Creative, where you build what you like and gather nothing.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.