WSKIN by SHAFT
Online 212.22.93.118:28014 checked 9m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 36,168–42,366 · memory 1,574 MBUptime
11 h 39 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:52 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/100
- 7/100
- 13/200
- 9/50
- 5/40
- 8/35
Quick answers
from the figures on this pageReset cycle
What happens on WSKIN by SHAFT when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does WSKIN by SHAFT follow?
The only wipe for WSKIN by SHAFT is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 20 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on WSKIN by SHAFT?
Tags published by WSKIN by SHAFT, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does WSKIN by SHAFT appear in Rust Metrics lists and filters?
These Rust Metrics lists carry WSKIN by SHAFT: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does WSKIN by SHAFT hold among Rust servers?
Ranking for WSKIN by SHAFT: #4,899 on seven-day player hours, top 22% of all ranked servers.
What player count does WSKIN by SHAFT carry?
1 of 50 slots are filled on WSKIN by SHAFT right now. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 1 players, at 15:00 UTC over the last 48 hours.
Server
Where does WSKIN by SHAFT sit?
No region comes from WSKIN by SHAFT. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 212.22.93.118:28014.
What Rust version is WSKIN by SHAFT on?
Reading: WSKIN by SHAFT, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on WSKIN by SHAFT within range?
Over the last 48 hours the average was 65 server fps; the floor was 57. Check: entities. The peak was 42,366, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 1,796 MB. Expect lag when fps falls and entities climb.
What is the uptime on WSKIN by SHAFT, and is it online?
WSKIN by SHAFT reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is WSKIN by SHAFT configured, and what rules are in force?
Check: gather rate. The name WSKIN by SHAFT does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is build & creative. Note the following: no gathering; sandbox building instead. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is WSKIN by SHAFT on?
Check: map. Procedural, size 3,000, seed 338530235, generated by the game on WSKIN by SHAFT. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join WSKIN by SHAFT?
Press F1 in Rust and enter client.connect 212.22.93.118:28014. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://connect.shaft.skin/ is where its website sits.