RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h23 Scan5 min
‹ All servers212.192.28.185:28019
Offline Full Queue Fresh wipe Wipe due No query

KnightFall Rust 2x

Offline 212.192.28.185:28019 checked 16d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,650top 71%
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does KnightFall Rust 2x wipe?

Its rhythm cannot be told from the wipes of KnightFall Rust 2x on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 42 days 21 hours ago.

Lists and filters

How should you read the tags on KnightFall Rust 2x?

Tags published by KnightFall Rust 2x, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show KnightFall Rust 2x?

These Rust Metrics lists carry KnightFall Rust 2x: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Occupancy

Where does KnightFall Rust 2x sit in the rankings?

Player hours over seven days put KnightFall Rust 2x at #15,650, in the top 71% of all ranked servers.

What player count does KnightFall Rust 2x carry?

Status for KnightFall Rust 2x: offline. Last seen 16 days 19 hours ago.

Operator and location

Which location does KnightFall Rust 2x run from?

No region comes from KnightFall Rust 2x. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 212.192.28.185:28019.

What Rust version is KnightFall Rust 2x on?

Rust network protocol 2633 and build 165217 on Linux is the build KnightFall Rust 2x runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is KnightFall Rust 2x, and is it online now?

Check: connection. KnightFall Rust 2x is offline at this moment. Last contact was 16 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.

Settings and map

How is KnightFall Rust 2x configured, and what rules are in force?

The name carries the rate: 2x gather on KnightFall Rust 2x. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on KnightFall Rust 2x?

From seed 1, the game generates the procedural map on KnightFall Rust 2x. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to KnightFall Rust 2x?

Check: join. Open Rust, press F1, then enter client.connect 212.192.28.185:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.