TESTING | Vanilla+ | UA / EU
Offline 212.124.181.12:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:10 UTC9d ago | 1 | – | running | 1 |
| Sun 18 Oct, 19:53 UTC10d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 133/100
- 47/225
- 37/700
- 7/200
- 5/1000
- 79/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TESTING | Vanilla+ | UA / EU?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does TESTING | Vanilla+ | UA / EU wipe, and when?
The rhythm of TESTING | Vanilla+ | UA / EU's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 12 hours ago the current world was made.
Tag meanings
Which tags does TESTING | Vanilla+ | UA / EU carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1200 (Max players): The server holds 1,200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from TESTING | Vanilla+ | UA / EU. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TESTING | Vanilla+ | UA / EU?
These Rust Metrics lists carry TESTING | Vanilla+ | UA / EU: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does TESTING | Vanilla+ | UA / EU sit in the rankings?
Player hours over seven days put TESTING | Vanilla+ | UA / EU at #10,500, in the top 47% of all ranked servers.
What player count does TESTING | Vanilla+ | UA / EU carry?
TESTING | Vanilla+ | UA / EU is not responding; status offline, last seen 6 days 6 hours ago. Check: players over seven days. Average 1, peak 2.
Server details
What location is TESTING | Vanilla+ | UA / EU hosted in?
Check: location. No region tag comes from TESTING | Vanilla+ | UA / EU, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 212.124.181.12:28015.
What Rust version is TESTING | Vanilla+ | UA / EU on?
Rust network protocol 2634 and build 167781 on Windows is the build TESTING | Vanilla+ | UA / EU runs. To get in, your game needs the same protocol; Steam applies the update.
Is TESTING | Vanilla+ | UA / EU up, and how often does it stay up?
Reading: offline. TESTING | Vanilla+ | UA / EU last answered 6 days 6 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. The first sighting on Rust Metrics was 18 October 2026.
Settings and map
What settings and rules apply on TESTING | Vanilla+ | UA / EU?
Check: gather rate. The name TESTING | Vanilla+ | UA / EU does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TESTING | Vanilla+ | UA / EU?
Size 4,000 and seed 1337: the game generates the procedural map on TESTING | Vanilla+ | UA / EU from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
What do you do to join TESTING | Vanilla+ | UA / EU?
Check: join. Open Rust, press F1, then enter client.connect 212.124.181.12:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.