RUST METRICSFlight deck · live data
Data live Servers11,704 Players46,860 Populated3,181 Fresh wipes 3 h98 Scan5 min
‹ All servers212.124.181.12:28015
Offline Full Queue Fresh wipe Wipe due No query

TESTING | Vanilla+ | UA / EU

Offline 212.124.181.12:28015 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 300 600 900 1200 PAX 0 /1,200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#10,500top 47%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:10 UTC9d ago 1 – running 1
Sun 18 Oct, 19:53 UTC10d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TESTING | Vanilla+ | UA / EU?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does TESTING | Vanilla+ | UA / EU wipe, and when?

The rhythm of TESTING | Vanilla+ | UA / EU's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 12 hours ago the current world was made.

Tag meanings

Which tags does TESTING | Vanilla+ | UA / EU carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1200 (Max players): The server holds 1,200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from TESTING | Vanilla+ | UA / EU. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TESTING | Vanilla+ | UA / EU?

These Rust Metrics lists carry TESTING | Vanilla+ | UA / EU: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does TESTING | Vanilla+ | UA / EU sit in the rankings?

Player hours over seven days put TESTING | Vanilla+ | UA / EU at #10,500, in the top 47% of all ranked servers.

What player count does TESTING | Vanilla+ | UA / EU carry?

TESTING | Vanilla+ | UA / EU is not responding; status offline, last seen 6 days 6 hours ago. Check: players over seven days. Average 1, peak 2.

Server details

What location is TESTING | Vanilla+ | UA / EU hosted in?

Check: location. No region tag comes from TESTING | Vanilla+ | UA / EU, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 212.124.181.12:28015.

What Rust version is TESTING | Vanilla+ | UA / EU on?

Rust network protocol 2634 and build 167781 on Windows is the build TESTING | Vanilla+ | UA / EU runs. To get in, your game needs the same protocol; Steam applies the update.

Is TESTING | Vanilla+ | UA / EU up, and how often does it stay up?

Reading: offline. TESTING | Vanilla+ | UA / EU last answered 6 days 6 hours ago. Uptime for the last 7 full days: 4 of 168 hours, or 2%. The first sighting on Rust Metrics was 18 October 2026.

Settings and map

What settings and rules apply on TESTING | Vanilla+ | UA / EU?

Check: gather rate. The name TESTING | Vanilla+ | UA / EU does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on TESTING | Vanilla+ | UA / EU?

Size 4,000 and seed 1337: the game generates the procedural map on TESTING | Vanilla+ | UA / EU from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

What do you do to join TESTING | Vanilla+ | UA / EU?

Check: join. Open Rust, press F1, then enter client.connect 212.124.181.12:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1200
Max players The server holds 1,200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.