RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,807 Populated3,961 Fresh wipes 3 h356 Scan5 min
‹ All servers212.117.171.172:3203
Online Full Queue Fresh wipe Wipe due No query

SOLAR SYSTEM EU | 2X | No Bps Wipe |

Online EU 212.117.171.172:3203 checked 12m ago

2x monthly wipes vanillamoddedoxidepremium
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 88 SERVER FPS

Server fps

48 h low 78 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 125,075 ×1000

Entities

48 h range 124,771–127,600 · memory 4,473 MB
1239 ET SINCE RESTART 4D 13H

Uptime

4 days 13 hours since its last restart, at the last reading
7-day average0peak 1
Rank#10,890top 49% · #2304 in EU
Last wipe18d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory4,473MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:31 UTC18d ago 3 – running 0
Thu 8 Oct, 17:43 UTC21d ago 2 held half 2.8 days 2
Wed 7 Oct, 02:57 UTC22d ago 3 – 1.6 days 0
Thu 1 Oct, 19:42 UTC FW27d ago 3 halved by day 2 5.3 days 0
Mon 28 Sep, 00:26 UTC31d ago 3 halved by day 1 3.8 days 0
Tue 22 Sep, 21:03 UTC36d ago 3 halved by day 3 5.1 days 0
Mon 21 Sep, 18:50 UTC37d ago 3 – 1.1 days 1
Mon 21 Sep, 00:40 UTC38d ago 3 – 0.8 days 1
Sun 20 Sep, 15:16 UTC39d ago 3 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on SOLAR SYSTEM EU | 2X | No Bps Wipe |?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 4 hours in. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. When it didn't hold, by day 2 it fell below half.

When does SOLAR SYSTEM EU | 2X | No Bps Wipe | wipe?

Once a month SOLAR SYSTEM EU | 2X | No Bps Wipe | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 18 days 3 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does SOLAR SYSTEM EU | 2X | No Bps Wipe | carry, and what do they mean?

Tags published by SOLAR SYSTEM EU | 2X | No Bps Wipe |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^q (Premium): Check: access. Premium players only; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SOLAR SYSTEM EU | 2X | No Bps Wipe | appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SOLAR SYSTEM EU | 2X | No Bps Wipe |: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

What position does SOLAR SYSTEM EU | 2X | No Bps Wipe | hold among Rust servers?

Player hours over the last seven days put SOLAR SYSTEM EU | 2X | No Bps Wipe | at #10,890, #2,304 in Europe, in the top 49% of all ranked servers.

How full does SOLAR SYSTEM EU | 2X | No Bps Wipe | get?

Current headcount on SOLAR SYSTEM EU | 2X | No Bps Wipe |: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 14:00 UTC, 0 players on average.

Operator and location

Which location does SOLAR SYSTEM EU | 2X | No Bps Wipe | run from?

SOLAR SYSTEM EU | 2X | No Bps Wipe | gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.117.171.172:3203.

What Rust version is SOLAR SYSTEM EU | 2X | No Bps Wipe | on?

Rust network protocol 2635 and build 168909 on Linux is the build SOLAR SYSTEM EU | 2X | No Bps Wipe | runs. To get in, your game needs the same protocol; Steam applies the update.

How does SOLAR SYSTEM EU | 2X | No Bps Wipe | perform?

Reading: 116 server fps on average across the last 48 hours. It never dropped below 78. Peak entity count: 127,600. Buildings, deployables and all else included. Memory peak: 4,941 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is SOLAR SYSTEM EU | 2X | No Bps Wipe |, and is it online now?

SOLAR SYSTEM EU | 2X | No Bps Wipe | reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does SOLAR SYSTEM EU | 2X | No Bps Wipe | enforce, and what are its settings?

Gather rate check: 2x. That comes from the name SOLAR SYSTEM EU | 2X | No Bps Wipe |. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.

What map is SOLAR SYSTEM EU | 2X | No Bps Wipe | on?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on SOLAR SYSTEM EU | 2X | No Bps Wipe |. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: competitive server.

How to join

How do you connect to SOLAR SYSTEM EU | 2X | No Bps Wipe |?

Check: join. Open Rust, press F1, then enter client.connect 212.117.171.172:3203. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^q
Premium Check: access. Premium players only.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.