SOLAR SYSTEM EU | 2X | No Bps Wipe |
Online EU 212.117.171.172:3203 checked 12m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 78 · below 20 is lag, below 10 is badEntities
48 h range 124,771–127,600 · memory 4,473 MBUptime
4 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:31 UTC18d ago | 3 | – | running | 0 |
| Thu 8 Oct, 17:43 UTC21d ago | 2 | held half | 2.8 days | 2 |
| Wed 7 Oct, 02:57 UTC22d ago | 3 | – | 1.6 days | 0 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 3 | halved by day 2 | 5.3 days | 0 |
| Mon 28 Sep, 00:26 UTC31d ago | 3 | halved by day 1 | 3.8 days | 0 |
| Tue 22 Sep, 21:03 UTC36d ago | 3 | halved by day 3 | 5.1 days | 0 |
| Mon 21 Sep, 18:50 UTC37d ago | 3 | – | 1.1 days | 1 |
| Mon 21 Sep, 00:40 UTC38d ago | 3 | – | 0.8 days | 1 |
| Sun 20 Sep, 15:16 UTC39d ago | 3 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 761/850
- 1,436/1200
- 845/845
- 1,102/1150
- 349/350
- 136/500
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on SOLAR SYSTEM EU | 2X | No Bps Wipe |?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 4 hours in. Above half that peak the crowd stayed until the next wipe in 25% of recent wipes. When it didn't hold, by day 2 it fell below half.
When does SOLAR SYSTEM EU | 2X | No Bps Wipe | wipe?
Once a month SOLAR SYSTEM EU | 2X | No Bps Wipe | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 18 days 3 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
Which tags does SOLAR SYSTEM EU | 2X | No Bps Wipe | carry, and what do they mean?
Tags published by SOLAR SYSTEM EU | 2X | No Bps Wipe |, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^q (Premium): Check: access. Premium players only; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does SOLAR SYSTEM EU | 2X | No Bps Wipe | appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SOLAR SYSTEM EU | 2X | No Bps Wipe |: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
What position does SOLAR SYSTEM EU | 2X | No Bps Wipe | hold among Rust servers?
Player hours over the last seven days put SOLAR SYSTEM EU | 2X | No Bps Wipe | at #10,890, #2,304 in Europe, in the top 49% of all ranked servers.
How full does SOLAR SYSTEM EU | 2X | No Bps Wipe | get?
Current headcount on SOLAR SYSTEM EU | 2X | No Bps Wipe |: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 14:00 UTC, 0 players on average.
Operator and location
Which location does SOLAR SYSTEM EU | 2X | No Bps Wipe | run from?
SOLAR SYSTEM EU | 2X | No Bps Wipe | gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.117.171.172:3203.
What Rust version is SOLAR SYSTEM EU | 2X | No Bps Wipe | on?
Rust network protocol 2635 and build 168909 on Linux is the build SOLAR SYSTEM EU | 2X | No Bps Wipe | runs. To get in, your game needs the same protocol; Steam applies the update.
How does SOLAR SYSTEM EU | 2X | No Bps Wipe | perform?
Reading: 116 server fps on average across the last 48 hours. It never dropped below 78. Peak entity count: 127,600. Buildings, deployables and all else included. Memory peak: 4,941 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is SOLAR SYSTEM EU | 2X | No Bps Wipe |, and is it online now?
SOLAR SYSTEM EU | 2X | No Bps Wipe | reports online. Status: normal. By its reported uptime, the last restart was roughly 4 days 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does SOLAR SYSTEM EU | 2X | No Bps Wipe | enforce, and what are its settings?
Gather rate check: 2x. That comes from the name SOLAR SYSTEM EU | 2X | No Bps Wipe |. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
What map is SOLAR SYSTEM EU | 2X | No Bps Wipe | on?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on SOLAR SYSTEM EU | 2X | No Bps Wipe |. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: competitive server.
How to join
How do you connect to SOLAR SYSTEM EU | 2X | No Bps Wipe |?
Check: join. Open Rust, press F1, then enter client.connect 212.117.171.172:3203. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only.
