Kiyo Server JP PVE
Online EA 210.131.209.92:28015 checked 12m ago
Server instruments
last reading Wed 06:00 UTCPlayers now
17% full 7-day avg7-day peakServer fps
48 h low 37 · below 20 is lag, below 10 is badEntities
48 h range 126,368–130,686 · memory 3,736 MBUptime
5 days 3 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 10hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 10hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 28, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:51 UTC FW26d ago | 28 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/200
- 10/200
- 26/200
- 8/50
- 5/100
- 2/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Kiyo Server JP PVE?
An average of 28 players came at the busiest on its recent wipes. 43 hours after the wipe, the crowd peaked on the latest wipe.
How often does Kiyo Server JP PVE wipe, and when?
With the force wipe, once a month, Kiyo Server JP PVE wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 12 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does Kiyo Server JP PVE carry, and what do they mean?
These are the tags Kiyo Server JP PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts20 (Group limit): Team cap: 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; EA (East Asia): Its browser listing: East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Kiyo Server JP PVE appear in Rust Metrics lists and filters?
On Rust Metrics, Kiyo Server JP PVE sits in these lists: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Kiyo Server JP PVE hold among Rust servers?
Top 6% of all ranked servers: Kiyo Server JP PVE takes #1,316 on seven-day player hours and #134 in Asia.
What player count does Kiyo Server JP PVE carry?
Current headcount on Kiyo Server JP PVE: 5 players, 30 slots available. Seven-day check: 6 players on average. Peak reading: 18. Average at the busiest hour was 11 players, at 12:00 UTC over the last 48 hours.
Operator and location
Which location does Kiyo Server JP PVE run from?
Kiyo Server JP PVE gives Asia as its location, with the EA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 210.131.209.92:28015.
What Rust version is Kiyo Server JP PVE on?
Rust network protocol 2635 and build 168909 on Linux is the build Kiyo Server JP PVE runs. To get in, your game needs the same protocol; Steam applies the update.
How does Kiyo Server JP PVE perform?
Check: fps. Average 68 server fps over the last 48 hours, low of 37. Within range. Check: entities. The peak was 130,686, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,585 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Kiyo Server JP PVE, and is it online?
Reading: online. Kiyo Server JP PVE answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 3 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on Kiyo Server JP PVE?
Reading the name gives no gather rate for Kiyo Server JP PVE. Check: group limit. Up to 20 players. The mode is pve. Note the following: other players are not fought. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Kiyo Server JP PVE on?
From seed 712223, the game generates the procedural map on Kiyo Server JP PVE. Its size is 3,750. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Kiyo Server JP PVE?
Check: join. Open Rust, press F1, then enter client.connect 210.131.209.92:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/CwAq2ECrbR is where its website sits.