Stoner6unts 10X Mods In Progress
Offline 209.222.98.175:54552 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
5% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 16:44 UTC10d ago | 3 | – | running | 0 |
| Fri 16 Oct, 05:27 UTC11d ago | 3 | – | 1.5 days | 0 |
| Thu 15 Oct, 18:17 UTC12d ago | 3 | – | 0.5 days | 1 |
| Wed 14 Oct, 02:21 UTC13d ago | 3 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/250
- 295/350
- 260/300
- 42/400
- 45/150
- 31/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Stoner6unts 10X Mods In Progress?
The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 3 hours.
When does Stoner6unts 10X Mods In Progress wipe?
There is no next wipe to predict: Stoner6unts 10X Mods In Progress wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 6 hours ago.
Tag meanings
Which tags does Stoner6unts 10X Mods In Progress carry, and what do they mean?
These are the tags Stoner6unts 10X Mods In Progress publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Stoner6unts 10X Mods In Progress?
Rust Metrics lists featuring Stoner6unts 10X Mods In Progress: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population
What position does Stoner6unts 10X Mods In Progress hold among Rust servers?
Player hours over seven days put Stoner6unts 10X Mods In Progress at #12,111, in the top 55% of all ranked servers.
What player count does Stoner6unts 10X Mods In Progress carry?
Reading for Stoner6unts 10X Mods In Progress: offline at this moment; last seen 9 days 2 hours ago.
Operator and location
Which location does Stoner6unts 10X Mods In Progress run from?
No region comes from Stoner6unts 10X Mods In Progress. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 209.222.98.175:54552.
What Rust version is Stoner6unts 10X Mods In Progress on?
Rust network protocol 2634 and build 167781 on Linux is the build Stoner6unts 10X Mods In Progress runs. Matching protocol is required to join. Let Steam update your game.
Is Stoner6unts 10X Mods In Progress up, and how often does it stay up?
Check: connection. Stoner6unts 10X Mods In Progress is offline at this moment. Last contact was 9 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 October 2026.
Map and rules
What rules does Stoner6unts 10X Mods In Progress enforce, and what are its settings?
Gather rate check: 10x. That comes from the name Stoner6unts 10X Mods In Progress. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Stoner6unts 10X Mods In Progress on?
From seed 1337, the game generates the procedural map on Stoner6unts 10X Mods In Progress. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Stoner6unts 10X Mods In Progress?
Press F1 in Rust and enter client.connect 209.222.98.175:54552. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/nB2QEhcma.