RUST METRICSFlight deck · live data
Data live Servers11,704 Players51,358 Populated3,284 Fresh wipes 3 h141 Scan5 min
‹ All servers209.222.98.175:54552
Offline Full Queue Fresh wipe Wipe due No query

Stoner6unts 10X Mods In Progress

Offline 209.222.98.175:54552 checked 9d ago

10x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 2 /40

Players now

5% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,111top 55%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:44 UTC10d ago 3 – running 0
Fri 16 Oct, 05:27 UTC11d ago 3 – 1.5 days 0
Thu 15 Oct, 18:17 UTC12d ago 3 – 0.5 days 1
Wed 14 Oct, 02:21 UTC13d ago 3 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Stoner6unts 10X Mods In Progress?

The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 3 hours.

When does Stoner6unts 10X Mods In Progress wipe?

There is no next wipe to predict: Stoner6unts 10X Mods In Progress wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 6 hours ago.

Tag meanings

Which tags does Stoner6unts 10X Mods In Progress carry, and what do they mean?

These are the tags Stoner6unts 10X Mods In Progress publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Stoner6unts 10X Mods In Progress?

Rust Metrics lists featuring Stoner6unts 10X Mods In Progress: 10x Rust servers and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

What position does Stoner6unts 10X Mods In Progress hold among Rust servers?

Player hours over seven days put Stoner6unts 10X Mods In Progress at #12,111, in the top 55% of all ranked servers.

What player count does Stoner6unts 10X Mods In Progress carry?

Reading for Stoner6unts 10X Mods In Progress: offline at this moment; last seen 9 days 2 hours ago.

Operator and location

Which location does Stoner6unts 10X Mods In Progress run from?

No region comes from Stoner6unts 10X Mods In Progress. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 209.222.98.175:54552.

What Rust version is Stoner6unts 10X Mods In Progress on?

Rust network protocol 2634 and build 167781 on Linux is the build Stoner6unts 10X Mods In Progress runs. Matching protocol is required to join. Let Steam update your game.

Is Stoner6unts 10X Mods In Progress up, and how often does it stay up?

Check: connection. Stoner6unts 10X Mods In Progress is offline at this moment. Last contact was 9 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 October 2026.

Map and rules

What rules does Stoner6unts 10X Mods In Progress enforce, and what are its settings?

Gather rate check: 10x. That comes from the name Stoner6unts 10X Mods In Progress. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Stoner6unts 10X Mods In Progress on?

From seed 1337, the game generates the procedural map on Stoner6unts 10X Mods In Progress. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Stoner6unts 10X Mods In Progress?

Press F1 in Rust and enter client.connect 209.222.98.175:54552. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/nB2QEhcma.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.