RUST METRICSFlight deck · live data
Data live Servers11,829 Players74,965 Populated3,733 Fresh wipes 3 h252 Scan5 min
‹ All servers209.222.10.5:28015
Online Full Queue Fresh wipe Wipe due No query

emulated.vip | 2x | No EAC | Excavator

Online 209.222.10.5:28015 checked 12m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 209 SERVER FPS

Server fps

48 h low 96 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,996 ×1000

Entities

48 h range 60,720–72,149 · memory 2,154 MB
1239 ET SINCE RESTART 1D 06H

Uptime

1 days 6 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,066top 36%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory2,154MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5215:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:08 UTC6d ago 1 – running 0
Sun 18 Oct, 18:40 UTC10d ago 4 halved by day 3 4.1 days 2
Sat 17 Oct, 22:55 UTC11d ago 3 – 0.8 days 2
Sat 17 Oct, 12:33 UTC12d ago 6 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on emulated.vip | 2x | No EAC | Excavator when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. 8 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3 it fell below half when it didn't.

How often does emulated.vip | 2x | No EAC | Excavator wipe, and when?

No next wipe can be predicted for emulated.vip | 2x | No EAC | Excavator, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 18 hours ago.

Tags

Which tags does emulated.vip | 2x | No EAC | Excavator carry, and what do they mean?

These are the tags emulated.vip | 2x | No EAC | Excavator publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show emulated.vip | 2x | No EAC | Excavator?

On Rust Metrics, emulated.vip | 2x | No EAC | Excavator sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player count

Where does emulated.vip | 2x | No EAC | Excavator sit in the rankings?

Player hours over seven days put emulated.vip | 2x | No EAC | Excavator at #8,066, in the top 36% of all ranked servers.

What is the population on emulated.vip | 2x | No EAC | Excavator?

Current headcount on emulated.vip | 2x | No EAC | Excavator: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 03:00 UTC, averaging 1 players at that hour.

Server details

Which location does emulated.vip | 2x | No EAC | Excavator run from?

No region comes from emulated.vip | 2x | No EAC | Excavator. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 209.222.10.5:28015.

What Rust version is emulated.vip | 2x | No EAC | Excavator on?

Reading: emulated.vip | 2x | No EAC | Excavator, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on emulated.vip | 2x | No EAC | Excavator within range?

Over the last 48 hours the average was 200 server fps; the floor was 96. Reading: 72,149 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,494 MB. Expect lag when fps falls and entities climb.

What is the uptime on emulated.vip | 2x | No EAC | Excavator, and is it online?

Reading: online. emulated.vip | 2x | No EAC | Excavator answers right now. Check: restart. The uptime it reports puts the last restart about 30 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Map and rules

What rules does emulated.vip | 2x | No EAC | Excavator enforce, and what are its settings?

The name carries the rate: 2x gather on emulated.vip | 2x | No EAC | Excavator. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

What map is emulated.vip | 2x | No EAC | Excavator on?

Size 3,650 and seed 1335416667: the game generates the procedural map on emulated.vip | 2x | No EAC | Excavator from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join emulated.vip | 2x | No EAC | Excavator?

Press F1 in Rust and enter client.connect 209.222.10.5:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://emulated.vip.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.