RUST METRICSFlight deck · live data
Data live Servers11,800 Players73,970 Populated3,706 Fresh wipes 3 h107 Scan5 min
‹ All servers209.205.225.2:28020
Offline Full Queue Fresh wipe Wipe due No query

Actual real True One Grid 1 Grid | 10/25

Offline NA 209.205.225.2:28020 checked 11h ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 3,292 ×1000

Entities

48 h range 3,017–3,564 · memory 1,286 MB
1239 ET SINCE RESTART 23:01

Uptime

23 h 1 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,382top 29% · #1019 in NA
Last wipe3d agono schedule published
Next wipe2d 20hSat 31 Oct, 18:04 UTC
Memory1,286MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5222:0005:0012:0020:0003:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0005:0012:0020:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Saturday 31 October, 18:04 UTC, in 2d 20h. Every 3 days · medium confidence

usual gap3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

  1. WPT 1Sat 31 Oct, 18:04 UTC2d 20h
  2. WPT 2Tue 3 Nov, 18:07 UTC5d 20h
  3. WPT 3Thu 5 Nov, 19:00 UTC7d 21hFW
  4. WPT 4Fri 6 Nov, 18:10 UTC8d 20h
  5. WPT 5Mon 9 Nov, 18:13 UTC11d 20h
  6. WPT 6Thu 12 Nov, 18:16 UTC14d 21h
  7. WPT 7Sun 15 Nov, 18:19 UTC17d 21h
  8. WPT 8Wed 18 Nov, 18:22 UTC20d 21h

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:58 UTC3d ago 3 – running 0
Thu 22 Oct, 17:55 UTC6d ago 1 held half 3 days 0
Mon 19 Oct, 18:01 UTC9d ago 2 held half 3 days 0
Fri 16 Oct, 17:55 UTC12d ago 1 held half 3 days 0
Tue 13 Oct, 17:56 UTC15d ago 3 halved by day 1 3 days 0
Sat 10 Oct, 17:55 UTC18d ago 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC21d ago 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC24d ago 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW27d ago 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC30d ago 3 halved by day 2 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Actual real True One Grid 1 Grid | 10/25 when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 60% of recent wipes. When it didn't hold, by day 1.5 it fell below half.

What wipe timing does Actual real True One Grid 1 Grid | 10/25 follow?

Lately its wipes have been about every 3 days on Actual real True One Grid 1 Grid | 10/25. Due on Saturday 31 October at 18:04 UTC is its next wipe. The world in play was created 3 days 3 hours ago.

Lists and filters

How should you read the tags on Actual real True One Grid 1 Grid | 10/25?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America; oxidation (Custom tag): This tag is non-standard, added by the owner or a plugin from Actual real True One Grid 1 Grid | 10/25. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Actual real True One Grid 1 Grid | 10/25?

Rust Metrics lists featuring Actual real True One Grid 1 Grid | 10/25: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Actual real True One Grid 1 Grid | 10/25 hold among Rust servers?

Ranked by seven-day player hours, Actual real True One Grid 1 Grid | 10/25 sits at #6,382 and #1,019 in North America, inside the top 29%.

What player count does Actual real True One Grid 1 Grid | 10/25 carry?

Status for Actual real True One Grid 1 Grid | 10/25: offline. Last seen 11 hours ago. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 15:00 UTC, averaging 1 players at that hour.

Server

Which location does Actual real True One Grid 1 Grid | 10/25 run from?

Its NA tag places Actual real True One Grid 1 Grid | 10/25 in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 209.205.225.2:28020.

What Rust version is Actual real True One Grid 1 Grid | 10/25 on?

Reading: Actual real True One Grid 1 Grid | 10/25, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does Actual real True One Grid 1 Grid | 10/25 perform?

Over the last 48 hours the average was 30 server fps; the floor was 30. Reading: 3,564 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,286 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Actual real True One Grid 1 Grid | 10/25, and is it online?

Reading: offline. Actual real True One Grid 1 Grid | 10/25 last answered 11 hours ago. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Actual real True One Grid 1 Grid | 10/25?

No gather rate appears in the name: Actual real True One Grid 1 Grid | 10/25. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is Actual real True One Grid 1 Grid | 10/25 on?

Size 1,000 and seed 79905603: the game generates the procedural map on Actual real True One Grid 1 Grid | 10/25 from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

How to join

What do you do to join Actual real True One Grid 1 Grid | 10/25?

Check: join. Open Rust, press F1, then enter client.connect 209.205.225.2:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Other

oxidation
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.