Ratapignata
Offline 209.198.137.181:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/2000
- 321/2000
- 67/200
- 39/200
- 48/300
- 76/100
Quick answers
from the figures on this pageWipe timing
When does Ratapignata wipe?
The rhythm of Ratapignata's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 20 hours ago.
Tags
Which tags does Ratapignata carry, and what do they mean?
Tags published by Ratapignata, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Ratapignata appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Ratapignata: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How full does Ratapignata get?
Reading for Ratapignata: offline at this moment; last seen 46 days 9 hours ago.
Server details
Where does Ratapignata sit?
No region tag on Ratapignata. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 209.198.137.181:28015.
What Rust version is Ratapignata on?
Rust network protocol 2633 and build 163794 on Windows is the build Ratapignata runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Ratapignata, and is it online now?
Reading: offline. Ratapignata last answered 46 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Ratapignata?
Check: gather rate. The name Ratapignata does not state one. 8 players per group, the default value. Mode check gives pve; fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Ratapignata on?
Procedural map on Ratapignata, made by the game's generator.
Join
What do you do to join Ratapignata?
Press F1 in Rust and enter client.connect 209.198.137.181:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.