RUST METRICSFlight deck · live data
Data live Servers11,801 Players78,222 Populated3,772 Fresh wipes 3 h109 Scan5 min
‹ All servers209.126.2.184:28029
Offline Full Queue Fresh wipe Wipe due No query

[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|

Offline NA 209.126.2.184:28029 checked 1d ago

1x trio monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Tue 11:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 45 SERVER FPS

Server fps

48 h low 36 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,002 ×1000

Entities

48 h range 108,915–111,346 · memory 4,335 MB
1239 ET SINCE RESTART 21:01

Uptime

21 h 1 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #1529 in NA
Last wipe26d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory4,335MBat the last reading
REC 1

Players

AveragePeak
0123421:0000:0003:0005:0008:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0000:0003:0005:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #524 of the trio servers (top 84%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:15 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 45 hours in.

How often does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| wipe, and when?

With the force wipe, once a month, [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 20 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?

These are the tags [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is open to new players here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|: Rust tutorial servers, Modded Rust servers, checked live, Trio servers, group limit 3 and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 1x.

Player count

What position does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| hold among Rust servers?

Player hours over the last seven days put [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| at #15,323, #1,529 in North America, in the top 69% of all ranked servers. Check: group rank. #524 among trio servers.

What player count does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| carry?

[US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is not responding; status offline, last seen 33 hours ago. Check: player average. 0 over the last seven days.

Server

Where does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| sit?

Its NA tag places [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 209.126.2.184:28029.

What Rust version is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| on?

Reading: [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| perform?

Check: fps. Average 44 server fps over the last 48 hours, low of 36. Within range. Reading: 111,346 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,533 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|, and is it online?

Check: connection. [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| is offline at this moment. Last contact was 33 hours ago. Check: restart. The uptime it reports puts the last restart about 21 hours ago. Reading: 93% uptime over the last 7 full days. It was up 156 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| enforce, and what are its settings?

The name carries the rate: 1x gather on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|. Check: group limit. 3 players, under the name trio. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP| on?

Check: map. Procedural, size 4,250, seed 330014502, generated by the game on [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join [US] Darkzone Hardcore - 1X|PVP|PVE|FOG OF WAR MAP|?

Press F1 in Rust and enter client.connect 209.126.2.184:28029. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts3
Group limit Team cap: 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players here.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.