RUST METRICSFlight deck · live data
Data live Servers11,782 Players67,928 Populated3,558 Fresh wipes 3 h196 Scan5 min
‹ All servers208.52.153.33:30015
Offline Full Queue Fresh wipe Wipe due No query

№[7] D2S DEAD EARTH Test Server 1

Offline 208.52.153.33:30015 checked 22d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,955top 72%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on №[7] D2S DEAD EARTH Test Server 1 when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does №[7] D2S DEAD EARTH Test Server 1 follow?

Once a month №[7] D2S DEAD EARTH Test Server 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 17 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on №[7] D2S DEAD EARTH Test Server 1?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): The server runs game build 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^r (Roleplay): Check: mode. Roleplay; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from №[7] D2S DEAD EARTH Test Server 1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show №[7] D2S DEAD EARTH Test Server 1?

Rust Metrics lists featuring №[7] D2S DEAD EARTH Test Server 1: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust roleplay servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does №[7] D2S DEAD EARTH Test Server 1 sit in the rankings?

Ranking for №[7] D2S DEAD EARTH Test Server 1: #15,955 on seven-day player hours, top 72% of all ranked servers.

How full does №[7] D2S DEAD EARTH Test Server 1 get?

№[7] D2S DEAD EARTH Test Server 1 is not responding; status offline, last seen 22 days ago.

Server

Which location does №[7] D2S DEAD EARTH Test Server 1 run from?

No region comes from №[7] D2S DEAD EARTH Test Server 1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 208.52.153.33:30015.

What Rust version is №[7] D2S DEAD EARTH Test Server 1 on?

Version check: Rust network protocol 2634 and build 167058 on Linux, run by №[7] D2S DEAD EARTH Test Server 1. Check: protocol. To join, your game must match; Steam handles the update.

Is №[7] D2S DEAD EARTH Test Server 1 up, and how often does it stay up?

Check: connection. №[7] D2S DEAD EARTH Test Server 1 is offline at this moment. Last contact was 22 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on №[7] D2S DEAD EARTH Test Server 1?

Check: gather rate. The name №[7] D2S DEAD EARTH Test Server 1 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives build & creative; no gathering; sandbox building instead. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC off, Valve's system.

Which map is live on №[7] D2S DEAD EARTH Test Server 1?

From seed 15565093, the game generates the procedural map on №[7] D2S DEAD EARTH Test Server 1. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to №[7] D2S DEAD EARTH Test Server 1?

Check: join. Open Rust, press F1, then enter client.connect 208.52.153.33:30015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://d2s.tebex.io/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,^r,^c,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167058
Build The server runs game build 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^r
Roleplay Check: mode. Roleplay.
^c
Creative Check: mode. Creative, where you build what you like and gather nothing.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.