RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h18 Scan5 min
‹ All servers208.52.153.33:28099
Online Full Queue Fresh wipe Wipe due No query

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online 208.52.153.33:28099 checked 2h ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 99,442 ×1000

Entities

48 h range 95,101–100,373 · memory 2,942 MB
1239 ET SINCE RESTART 04:15

Uptime

4 h 15 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,485top 20%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory2,942MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

At their busiest, its recent wipes drew 8 players on average. After the latest wipe, numbers topped out at 23 hours.

When does №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipe?

Once a month №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days ago. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): Roleplay is the purpose of this server; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

On Rust Metrics, №[6] D2S Apocalypse 2X-10X PvE Night Zombies sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live, Build and creative servers, Rust creative servers, Rust roleplay servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

What position does №[6] D2S Apocalypse 2X-10X PvE Night Zombies hold among Rust servers?

Player hours over seven days put №[6] D2S Apocalypse 2X-10X PvE Night Zombies at #4,485, in the top 20% of all ranked servers.

What is the population on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

0 of 60 slots are filled on №[6] D2S Apocalypse 2X-10X PvE Night Zombies right now. Check: players over seven days. Average 0, peak 4. Check: 48-hour peak. 01:00 UTC, 2 players on average.

Server details

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies sit?

No region tag on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 208.52.153.33:28099.

What Rust version is №[6] D2S Apocalypse 2X-10X PvE Night Zombies on?

Rust network protocol 2635 and build 168909 on Linux is the build №[6] D2S Apocalypse 2X-10X PvE Night Zombies runs. Matching protocol is required to join. Let Steam update your game.

Is performance on №[6] D2S Apocalypse 2X-10X PvE Night Zombies within range?

Check: fps. Average 30 server fps over the last 48 hours, low of 29. Within range. Peak entity count: 100,373. Buildings, deployables and all else included. Memory peak: 3,745 MB. Expect lag when fps falls and entities climb.

What is the uptime on №[6] D2S Apocalypse 2X-10X PvE Night Zombies, and is it online?

Reading: online. №[6] D2S Apocalypse 2X-10X PvE Night Zombies answers right now. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does №[6] D2S Apocalypse 2X-10X PvE Night Zombies enforce, and what are its settings?

Gather rate check: 2x. That comes from the name №[6] D2S Apocalypse 2X-10X PvE Night Zombies. 8 players per group, the default value. build & creative, a build sandbox with no gathering — that is the game mode. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

From seed 1043041674, the game generates the procedural map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Check: join. Open Rust, press F1, then enter client.connect 208.52.153.33:28099. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://d2s.tebex.io/.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players The server holds 60 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^c
Creative Check: mode. Creative, where you build what you like and gather nothing.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.