RUST METRICSFlight deck · live data
Data live Servers11,623 Players37,934 Populated2,921 Fresh wipes 3 h81 Scan5 min
‹ All servers208.52.153.33:28029
Online Full Queue Fresh wipe Wipe due No query

№[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C

Online 208.52.153.33:28029 checked 12m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 195,253 ×1000

Entities

48 h range 173,481–195,987 · memory 4,578 MB
1239 ET SINCE RESTART 06:11

Uptime

6 h 11 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,246top 15%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory4,578MB48 h peak 4 players
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 11hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 11hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 13 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

The busiest point of its recent wipes drew 13 players on average. Peak crowd on the latest wipe: 22 hours in.

When does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipe?

Once a month №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 11 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Tags published by №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): 60 slots in total; ts20 (Group limit): Team cap: 20; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^r (Roleplay): A server built for roleplay; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

Rust Metrics lists featuring №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C: Modded Rust servers, checked live, Build and creative servers, Rust creative servers, Rust roleplay servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C hold among Rust servers?

Player hours over seven days put №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C at #3,246, in the top 15% of all ranked servers.

How full does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C get?

0 of 60 slots are filled on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C right now. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 01:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C run from?

Reading: location. №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 208.52.153.33:28029.

What Rust version is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on?

Rust network protocol 2635 and build 168909 on Linux is the build №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C within range?

Over the last 48 hours the average was 30 server fps; the floor was 26. Reading: 195,987 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,825 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C, and is it online?

Check: connection. №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C enforce, and what are its settings?

Reading the name gives no gather rate for №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. The cap on groups is 20 players. build & creative, no gathering; sandbox building instead — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is off.

What map is №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C on?

From seed 1337, the game generates the procedural map on №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to №[5] D2S Epic-Z PvE 1000 Zombies | Raidable Bases Shop Kits C?

To join: start Rust, press F1 and type client.connect 208.52.153.33:28029. Or press Launch Rust here and Steam opens the game and connects you. https://d2s.tebex.io/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp60
Max players 60 slots in total.
ts20
Group limit Team cap: 20.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^r
Roleplay A server built for roleplay.
^c
Creative Sandbox building, with no gathering and free choice of build.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.