RUST METRICSFlight deck · live data
Data live Servers11,770 Players76,905 Populated3,727 Fresh wipes 3 h140 Scan5 min
‹ All servers208.52.153.221:28315
Online Full Queue Fresh wipe Wipe due No query

RustHeim PVE

Online NA 208.52.153.221:28315 checked 11m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 12:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 12 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 77,359 ×1000

Entities

48 h range 75,155–77,634 · memory 3,511 MB
1239 ET SINCE RESTART 5D 14H

Uptime

5 days 14 hours since its last restart, at the last reading
7-day average0peak 3
Rank#6,853top 31% · #1068 in NA
Last wipe5d agobiweekly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Memory3,511MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 5.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 5hFW
  2. WPT 2Thu 19 Nov, 22:16 UTC22d 8h
  3. WPT 3Thu 3 Dec, 19:00 UTC36d 5hFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 22:16 UTC5d ago 2 – running 0
Thu 8 Oct, 22:15 UTC19d ago 1 halved by day 6 14 days 0
Thu 1 Oct, 22:16 UTC FW26d ago 1 held half 7 days 0
Thu 24 Sep, 22:17 UTC33d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on RustHeim PVE?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 16 hours. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. It fell below half by day 5.5 when it didn't.

How often does RustHeim PVE wipe, and when?

The wipe rhythm of RustHeim PVE is every other Thursday at 22:16 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 5 days 15 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on RustHeim PVE?

These are the tags RustHeim PVE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustHeim PVE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RustHeim PVE: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

Where does RustHeim PVE sit in the rankings?

Top 31% of all ranked servers: RustHeim PVE takes #6,853 on seven-day player hours and #1,068 in North America.

What player count does RustHeim PVE carry?

0 of 100 slots are filled on RustHeim PVE right now. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 15:00 UTC, averaging 1 players at that hour.

Server details

Where does RustHeim PVE sit?

RustHeim PVE gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 208.52.153.221:28315.

What Rust version is RustHeim PVE on?

Reading: RustHeim PVE, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does RustHeim PVE perform?

Over the last 48 hours the average was 29 server fps; the floor was 12. Check: entities. The peak was 77,634, counting buildings, deployables and the rest of the world. Reading: 3,511 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is RustHeim PVE, and is it online now?

RustHeim PVE reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 14 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

How is RustHeim PVE configured, and what rules are in force?

Reading the name gives no gather rate for RustHeim PVE. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is RustHeim PVE on?

Check: map. Procedural, size 3,800, seed 202251214, generated by the game on RustHeim PVE. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join RustHeim PVE?

Check: join. Open Rust, press F1, then enter client.connect 208.52.153.221:28315. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/UNDyZW7T22.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.