RUST METRICSFlight deck · live data
Data live Servers11,857 Players101,834 Populated3,918 Fresh wipes 3 h547 Scan5 min
‹ All servers208.115.206.18:28215
Online Full Queue Fresh wipe Wipe due No query

VALHALLA |HUN|ENG

Online EU 208.115.206.18:28215 checked 8m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 12 25 38 50 PAX 8 /50

Players now

16% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 50 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 75,039 ×1000

Entities

48 h range 71,599–75,055 · memory 2,372 MB
1239 ET SINCE RESTART 18:50

Uptime

18 h 50 min since its last restart, at the last reading
7-day average2peak 9
Rank#2,320top 10% · #893 in EU
Last wipe14d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory2,372MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 26 Nov, 18:04 UTC27d 22h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:04 UTC14d ago 8 – running 4
Thu 1 Oct, 18:08 UTC FW28d ago 15 halved by day 4 14 days 2
Thu 24 Sep, 18:19 UTC35d ago 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on VALHALLA |HUN|ENG?

At their busiest, its recent wipes drew 11 players on average. Peak crowd on the latest wipe: 23 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 4.5 it fell below half.

What wipe timing does VALHALLA |HUN|ENG follow?

The wipe rhythm of VALHALLA |HUN|ENG is every 3 weeks on Thursday at 18:04 UTC. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 14 days 1 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on VALHALLA |HUN|ENG?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; EU (Europe): The server browser files it under Europe from VALHALLA |HUN|ENG. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does VALHALLA |HUN|ENG appear in Rust Metrics lists and filters?

Rust Metrics lists featuring VALHALLA |HUN|ENG: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does VALHALLA |HUN|ENG sit in the rankings?

Top 10% of all ranked servers: VALHALLA |HUN|ENG takes #2,320 on seven-day player hours and #893 in Europe.

What player count does VALHALLA |HUN|ENG carry?

8 of 50 slots are filled on VALHALLA |HUN|ENG right now. Check: players over seven days. Average 2, peak 9. The last 48 hours peaked at 19:00 UTC, averaging 8 players at that hour.

Operator and location

Where does VALHALLA |HUN|ENG sit?

Reading: location. The EU tag puts VALHALLA |HUN|ENG in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 208.115.206.18:28215.

What Rust version is VALHALLA |HUN|ENG on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by VALHALLA |HUN|ENG. To get in, your game needs the same protocol; Steam applies the update.

How does VALHALLA |HUN|ENG perform?

Over the last 48 hours the average was 50 server fps; the floor was 50. Peak entity count: 75,055. Buildings, deployables and all else included. Reading: 2,962 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is VALHALLA |HUN|ENG, and is it online now?

Reading: online. VALHALLA |HUN|ENG answers right now. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Settings and map

What rules does VALHALLA |HUN|ENG enforce, and what are its settings?

No gather rate appears in the name: VALHALLA |HUN|ENG. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on VALHALLA |HUN|ENG?

Check: map. Procedural, size 3,500, seed 98126155, generated by the game on VALHALLA |HUN|ENG. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join VALHALLA |HUN|ENG?

Check: join. Open Rust, press F1, then enter client.connect 208.115.206.18:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/QMQ29jTDSa is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.