RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers207.244.224.193:28200
Online Full Queue Fresh wipe Wipe due No query

Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt

Online 207.244.224.193:28200 checked 6m ago

5x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 91,853 ×1000

Entities

48 h range 91,461–93,897 · memory 2,623 MB
1239 ET SINCE RESTART 2D 19H

Uptime

2 days 19 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,088top 36%
Last wipe10d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory2,623MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap8.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW

The first 48 hours of its last wipes

Sun 18 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:23 UTC10d ago 2 – running 0
Sat 10 Oct, 16:52 UTC18d ago 1 halved by day 3 8.1 days 1
Fri 2 Oct, 07:03 UTC27d ago – – 8.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 22 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

How often does Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt wipe, and when?

The only wipe for Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 days 22 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt?

Tags published by Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt appear in Rust Metrics lists and filters?

On Rust Metrics, Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt sits in these lists: Best 5x Rust servers: live readings and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.

Occupancy

Where does Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt sit in the rankings?

Ranking for Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt: #8,088 on seven-day player hours, top 36% of all ranked servers.

What player count does Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt carry?

0 of 50 slots are filled on Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt right now. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 10:00 UTC, averaging 0 players at that hour.

Server details

What location is Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt hosted in?

Reading: location. Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 207.244.224.193:28200.

What Rust version is Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt?

Over the last 48 hours the average was 58 server fps; the floor was 35. Check: entities. The peak was 93,897, counting buildings, deployables and the rest of the world. Reading: 3,335 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt, and is it online?

Check: connection. Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 days 19 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Map and rules

How is Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt configured, and what rules are in force?

The name carries the rate: 5x gather on Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt?

Size 4,000 and seed 241765437: the game generates the procedural map on Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Ridge Rust | 5x | Solo/Duo/Trio | Fast Smelt?

To join: start Rust, press F1 and type client.connect 207.244.224.193:28200. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/XprKFhVytG.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.