PMA Network
Offline NA 207.174.43.172:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/100
- 33/50
- 9/100
- 0/150
- 13/175
- 8/90
Quick answers
from the figures on this pageReset cycle
How often does PMA Network wipe, and when?
The rhythm of PMA Network's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 30 days 2 hours ago.
Lists and filters
How should you read the tags on PMA Network?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America from PMA Network. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show PMA Network?
Rust Metrics lists featuring PMA Network: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does PMA Network hold among Rust servers?
Ranked by seven-day player hours, PMA Network sits at #16,838 and #1,676 in North America, inside the top 70%.
How full does PMA Network get?
Reading for PMA Network: offline at this moment; last seen 29 days 3 hours ago.
Server
Where does PMA Network sit?
Reading: location. The NA tag puts PMA Network in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 207.174.43.172:28015.
What Rust version is PMA Network on?
Rust network protocol 2633 and build 165217 on Linux is the build PMA Network runs. Check: protocol. To join, your game must match; Steam handles the update.
Is PMA Network up, and how often does it stay up?
Check: connection. PMA Network is offline at this moment. Last contact was 29 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Settings and map
What rules does PMA Network enforce, and what are its settings?
Check: gather rate. The name PMA Network does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is PMA Network on?
The game generates a procedural map for PMA Network.
Join
How can you get onto PMA Network?
Press F1 in Rust and enter client.connect 207.174.43.172:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.