[STAGING] Rustoria 2x - do not join
Offline 203.94.34.210:28115 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:23 UTC16d ago | 0 | – | running | 0 |
| Tue 6 Oct, 08:44 UTC23d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 682/750
- 334/350
- 103/150
- 132/150
- 992/1030
- 145/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [STAGING] Rustoria 2x - do not join?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does [STAGING] Rustoria 2x - do not join wipe, and when?
The rhythm of [STAGING] Rustoria 2x - do not join's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 16 days 1 hours ago the current world was made.
Tag meanings
Which tags does [STAGING] Rustoria 2x - do not join carry, and what do they mean?
Tags published by [STAGING] Rustoria 2x - do not join, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp375 (Max players): Slots: 375; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [STAGING] Rustoria 2x - do not join?
Rust Metrics lists featuring [STAGING] Rustoria 2x - do not join: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Occupancy
What position does [STAGING] Rustoria 2x - do not join hold among Rust servers?
Player hours over seven days put [STAGING] Rustoria 2x - do not join at #15,382, in the top 71% of all ranked servers.
How full does [STAGING] Rustoria 2x - do not join get?
[STAGING] Rustoria 2x - do not join is not responding; status offline, last seen 16 days ago.
Operator and location
What location is [STAGING] Rustoria 2x - do not join hosted in?
No region comes from [STAGING] Rustoria 2x - do not join. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 203.94.34.210:28115.
What Rust version is [STAGING] Rustoria 2x - do not join on?
Rust network protocol 2634 and build 167584 on Windows is the build [STAGING] Rustoria 2x - do not join runs. Matching protocol is required to join. Let Steam update your game.
How reliable is [STAGING] Rustoria 2x - do not join, and is it online now?
[STAGING] Rustoria 2x - do not join reports offline. The last reading came 16 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Map and rules
What rules does [STAGING] Rustoria 2x - do not join enforce, and what are its settings?
Gather rate check: 2x. That comes from the name [STAGING] Rustoria 2x - do not join. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is [STAGING] Rustoria 2x - do not join on?
Procedural map on [STAGING] Rustoria 2x - do not join, made by the game's generator.
Connection
What do you do to join [STAGING] Rustoria 2x - do not join?
Press F1 in Rust and enter client.connect 203.94.34.210:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.