测试
Offline 203.186.9.253:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 442/450
- 24/550
- 88/200
- 215/450
- 74/100
- 18/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does 测试 follow?
To tell the rhythm of 测试, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 23 hours ago the current world was made.
Tag meanings
How should you read the tags on 测试?
These are the tags 测试 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 测试 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 测试: Rust community servers: live readings. Check: filters. On the server list it appears under these: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does 测试 sit in the rankings?
Ranking for 测试: #15,490 on seven-day player hours, top 70% of all ranked servers.
What player count does 测试 carry?
Reading for 测试: offline at this moment; last seen 35 days 23 hours ago.
Server
What location is 测试 hosted in?
The name of 测试 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 203.186.9.253:28015.
What Rust version is 测试 on?
Rust network protocol 2633 and build 165217 on Windows is the build 测试 runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on 测试, and is it online?
Check: connection. 测试 is offline at this moment. Last contact was 35 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Settings and map
How is 测试 configured, and what rules are in force?
Check: gather rate. The name 测试 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is 测试 on?
Procedural map on 测试, made by the game's generator.
Join
What do you do to join 测试?
Press F1 in Rust and enter client.connect 203.186.9.253:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.