RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers203.16.163.170:22294
Online Full Queue Fresh wipe Wipe due No query

TRAVEL RUST | 2X | MODED | EU

Online EU 203.16.163.170:22294 checked 11m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 234 SERVER FPS

Server fps

48 h low 166 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 35,876 ×1000

Entities

48 h range 982–38,127 · memory 2,314 MB
1239 ET SINCE RESTART 01:10

Uptime

1 h 10 min since its last restart, at the last reading
7-day average0peak 4
Rank#7,109top 32% · #1995 in EU
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory2,314MB48 h peak 3 players
REC 1

Players

AveragePeakWipe
0123416:0001:0010:0020:0005:0014:00Wiped Tue 27 Oct, 19:31 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Tue 27 Oct, 19:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:31 UTC1d ago – – running 0
Thu 22 Oct, 16:53 UTC6d ago 3 halved by day 1 5.1 days 2
Mon 19 Oct, 18:14 UTC9d ago 4 held half 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on TRAVEL RUST | 2X | MODED | EU when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it didn't.

When does TRAVEL RUST | 2X | MODED | EU wipe?

There is no next wipe to predict: TRAVEL RUST | 2X | MODED | EU wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 44 hours ago.

Tags

Which tags does TRAVEL RUST | 2X | MODED | EU carry, and what do they mean?

These are the tags TRAVEL RUST | 2X | MODED | EU publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TRAVEL RUST | 2X | MODED | EU appear in Rust Metrics lists and filters?

Rust Metrics lists featuring TRAVEL RUST | 2X | MODED | EU: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Occupancy

What position does TRAVEL RUST | 2X | MODED | EU hold among Rust servers?

Top 32% of all ranked servers: TRAVEL RUST | 2X | MODED | EU takes #7,109 on seven-day player hours and #1,995 in Europe.

What is the population on TRAVEL RUST | 2X | MODED | EU?

Current headcount on TRAVEL RUST | 2X | MODED | EU: 0 players, 10 slots available. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 12:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does TRAVEL RUST | 2X | MODED | EU run from?

Its EU tag places TRAVEL RUST | 2X | MODED | EU in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 203.16.163.170:22294.

What Rust version is TRAVEL RUST | 2X | MODED | EU on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by TRAVEL RUST | 2X | MODED | EU. To get in, your game needs the same protocol; Steam applies the update.

Is performance on TRAVEL RUST | 2X | MODED | EU within range?

Over the last 48 hours the average was 221 server fps; the floor was 166. Check: entities. The peak was 38,127, counting buildings, deployables and the rest of the world. Memory peak: 3,723 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is TRAVEL RUST | 2X | MODED | EU, and is it online now?

Check: connection. TRAVEL RUST | 2X | MODED | EU is online at this moment. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 19 October 2026.

Settings and map

What rules does TRAVEL RUST | 2X | MODED | EU enforce, and what are its settings?

The name carries the rate: 2x gather on TRAVEL RUST | 2X | MODED | EU. Check: group limit. Up to 6 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is TRAVEL RUST | 2X | MODED | EU on?

From seed 1, the game generates the procedural map on TRAVEL RUST | 2X | MODED | EU. Its size is 2,750. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join TRAVEL RUST | 2X | MODED | EU?

Check: join. Open Rust, press F1, then enter client.connect 203.16.163.170:22294. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts6
Group limit Team cap: 6.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.