RUST METRICSFlight deck · live data
Data live Servers11,616 Players49,894 Populated3,108 Fresh wipes 3 h102 Scan5 min
‹ All servers203.16.163.119:28326
Online Full Queue Fresh wipe Wipe due No query

Outpost 51: Restricted Area

Online EU 203.16.163.119:28326 checked 11m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Fri 06:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 106 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,315 ×1000

Entities

48 h range 120,825–123,788 · memory 5,710 MB
1239 ET SINCE RESTART 5D 05H

Uptime

5 days 5 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,261top 69% · #2527 in EU
Last wipe28d agomonthly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
Memory5,710MBat the last reading
REC 1

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 10hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:46 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Outpost 51: Restricted Area?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does Outpost 51: Restricted Area wipe?

Once a month Outpost 51: Restricted Area wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 28 days 12 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Outpost 51: Restricted Area?

These are the tags Outpost 51: Restricted Area publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Outpost 51: Restricted Area appear in Rust Metrics lists and filters?

On Rust Metrics, Outpost 51: Restricted Area sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Outpost 51: Restricted Area hold among Rust servers?

Ranked by seven-day player hours, Outpost 51: Restricted Area sits at #15,261 and #2,527 in Europe, inside the top 69%.

What player count does Outpost 51: Restricted Area carry?

Current headcount on Outpost 51: Restricted Area: 0 players, 20 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does Outpost 51: Restricted Area run from?

Its EU tag places Outpost 51: Restricted Area in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 203.16.163.119:28326.

What Rust version is Outpost 51: Restricted Area on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Outpost 51: Restricted Area. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Outpost 51: Restricted Area within range?

Reading: 92 server fps on average across the last 48 hours. It never dropped below 26. Peak entity count: 123,788. Buildings, deployables and all else included. Check: memory. Peak use was 6,738 MB. What players call lag comes from low fps and an entity count on the rise.

Is Outpost 51: Restricted Area up, and how often does it stay up?

Outpost 51: Restricted Area reports online. Status: normal. Reading: uptime. About 5 days 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Outpost 51: Restricted Area configured, and what rules are in force?

No gather rate appears in the name: Outpost 51: Restricted Area. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on Outpost 51: Restricted Area?

Size 4,500 and seed 420: the game generates the procedural map on Outpost 51: Restricted Area from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Outpost 51: Restricted Area?

Press F1 in Rust and enter client.connect 203.16.163.119:28326. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.