DIY
Online 203.16.163.107:29482 checked 8m ago
Server instruments
last reading Fri 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 3 · below 20 is lag, below 10 is badEntities
48 h range 110,306–117,278 · memory 3,492 MBUptime
3 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:10 UTC10h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 2/233
- 78/350
- 16/300
- 48/150
- 0/100
Quick answers
from the figures on this pageWipe timing
How often does DIY wipe, and when?
The rhythm of DIY's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 hours ago.
Tag meanings
How should you read the tags on DIY?
These are the tags DIY publishes, and the server browser reads them: gmsoftcore (Game mode): Check: ruleset. Softcore, the easier option; mp10 (Max players): 10 slots in total; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show DIY?
On Rust Metrics, DIY sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Population
Where does DIY sit in the rankings?
Ranking for DIY: #15,257 on seven-day player hours, top 69% of all ranked servers. The quad group places it at #618.
What is the population on DIY?
Current headcount on DIY: 0 players, 10 slots available. Seven-day reading: 0 players on average.
Server
Where does DIY sit?
No region comes from DIY. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 203.16.163.107:29482.
What Rust version is DIY on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by DIY. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on DIY within range?
Reading: 119 server fps on average across the last 48 hours. It never dropped below 3. Reading: 117,278 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,478 MB. Expect lag when fps falls and entities climb.
Is DIY up, and how often does it stay up?
DIY reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is DIY configured, and what rules are in force?
Reading the name gives no gather rate for DIY. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on DIY?
From seed 50000, the game generates the procedural map on DIY. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto DIY?
Check: join. Open Rust, press F1, then enter client.connect 203.16.163.107:29482. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.