EXPLODE RUST - EU Dev
Online 202.36.95.51:26412 checked 11m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 81 · below 20 is lag, below 10 is badEntities
48 h range 79,201–96,120 · memory 3,779 MBUptime
8 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:57 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 05:44 UTC31d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Sun 20 Sep, 21:09 UTC38d ago | 2 | halved by day 2 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 128/100
- 184/225
- 71/700
- 15/200
- 22/1000
- 252/700
Quick answers
from the figures on this pageWipe schedule
What happens on EXPLODE RUST - EU Dev when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 23 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1.5 it fell below half.
What wipe timing does EXPLODE RUST - EU Dev follow?
No next wipe can be predicted for EXPLODE RUST - EU Dev, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 16 hours ago the current world was made.
Lists and filters
Which tags does EXPLODE RUST - EU Dev carry, and what do they mean?
These are the tags EXPLODE RUST - EU Dev publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show EXPLODE RUST - EU Dev?
On Rust Metrics, EXPLODE RUST - EU Dev sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does EXPLODE RUST - EU Dev sit in the rankings?
Ranking for EXPLODE RUST - EU Dev: #14,996 on seven-day player hours, top 67% of all ranked servers.
How full does EXPLODE RUST - EU Dev get?
Current headcount on EXPLODE RUST - EU Dev: 0 players, 75 slots available. Check: players over seven days. Average 0, peak 1.
Server
Where does EXPLODE RUST - EU Dev sit?
The name of EXPLODE RUST - EU Dev points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 202.36.95.51:26412.
What Rust version is EXPLODE RUST - EU Dev on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by EXPLODE RUST - EU Dev. To get in, your game needs the same protocol; Steam applies the update.
Is performance on EXPLODE RUST - EU Dev within range?
Check: fps. Average 119 server fps over the last 48 hours, low of 81. Within range. Check: entities. The peak was 96,120, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,366 MB. Expect lag when fps falls and entities climb.
What is the uptime on EXPLODE RUST - EU Dev, and is it online?
Check: connection. EXPLODE RUST - EU Dev is online at this moment. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on EXPLODE RUST - EU Dev?
Check: gather rate. The name EXPLODE RUST - EU Dev does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on EXPLODE RUST - EU Dev?
Check: map. Procedural, size 4,000, seed 1325624238, generated by the game on EXPLODE RUST - EU Dev. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto EXPLODE RUST - EU Dev?
Press F1 in Rust and enter client.connect 202.36.95.51:26412. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.