[EU] Rock Solid 2x | Max 4 | Kits | Weekly
Offline 202.36.95.26:20853 checked 6h ago
Server instruments
last reading Wed 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 145 · below 20 is lag, below 10 is badEntities
48 h range 44,370–46,919 · memory 3,809 MBUptime
2 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:03 UTC11d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 531/650
- 268/350
- 174/205
- 717/900
- 105/1000
- 74/100
Quick answers
from the figures on this pageWipe schedule
What happens on [EU] Rock Solid 2x | Max 4 | Kits | Weekly when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. 33 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [EU] Rock Solid 2x | Max 4 | Kits | Weekly follow?
The rhythm of [EU] Rock Solid 2x | Max 4 | Kits | Weekly's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was made.
Tags
How should you read the tags on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
These are the tags [EU] Rock Solid 2x | Max 4 | Kits | Weekly publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
On Rust Metrics, [EU] Rock Solid 2x | Max 4 | Kits | Weekly sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player count
What position does [EU] Rock Solid 2x | Max 4 | Kits | Weekly hold among Rust servers?
Ranking for [EU] Rock Solid 2x | Max 4 | Kits | Weekly: #15,339 on seven-day player hours, top 69% of all ranked servers.
What player count does [EU] Rock Solid 2x | Max 4 | Kits | Weekly carry?
Status for [EU] Rock Solid 2x | Max 4 | Kits | Weekly: offline. Last seen 6 hours ago. Seven-day reading: 0 players on average.
Server
What location is [EU] Rock Solid 2x | Max 4 | Kits | Weekly hosted in?
The name of [EU] Rock Solid 2x | Max 4 | Kits | Weekly points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 202.36.95.26:20853.
What Rust version is [EU] Rock Solid 2x | Max 4 | Kits | Weekly on?
Reading: [EU] Rock Solid 2x | Max 4 | Kits | Weekly, Rust network protocol 2635 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on [EU] Rock Solid 2x | Max 4 | Kits | Weekly within range?
Reading: 211 server fps on average across the last 48 hours. It never dropped below 145. Peak entity count: 46,919. Buildings, deployables and all else included. Check: memory. Peak use was 4,020 MB. Expect lag when fps falls and entities climb.
Is [EU] Rock Solid 2x | Max 4 | Kits | Weekly up, and how often does it stay up?
Reading: offline. [EU] Rock Solid 2x | Max 4 | Kits | Weekly last answered 6 hours ago. Check: restart. The uptime it reports puts the last restart about 2 days 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Settings and map
How is [EU] Rock Solid 2x | Max 4 | Kits | Weekly configured, and what rules are in force?
Gather rate check: 2x. That comes from the name [EU] Rock Solid 2x | Max 4 | Kits | Weekly. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
Check: map. Procedural, size 3,000, seed 13698755, generated by the game on [EU] Rock Solid 2x | Max 4 | Kits | Weekly. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join [EU] Rock Solid 2x | Max 4 | Kits | Weekly?
To join: start Rust, press F1 and type client.connect 202.36.95.26:20853. Or press Launch Rust here and Steam opens the game and connects you.