Rust Valley
Online EU 202.36.95.151:20420 checked 8m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 46 · below 20 is lag, below 10 is badEntities
48 h range 95,604–116,034 · memory 4,308 MBUptime
5 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:52 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/700
- 24/1000
- 220/700
- 76/1000
- 13/1000
- 192/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust Valley?
The busiest point of its recent wipes drew 2 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Rust Valley follow?
Once a month Rust Valley wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 26 days 21 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does Rust Valley carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): The server browser files it under Europe from Rust Valley. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Valley?
Rust Metrics lists featuring Rust Valley: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Rust Valley sit in the rankings?
Top 23% of all ranked servers: Rust Valley takes #5,053 on seven-day player hours and #1,719 in Europe.
How full does Rust Valley get?
0 of 50 slots are filled on Rust Valley right now. Seven-day check: 0 players on average. Peak reading: 4. Check: 48-hour peak. 13:00 UTC, 0 players on average.
Server details
Which location does Rust Valley run from?
Rust Valley gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.36.95.151:20420.
What Rust version is Rust Valley on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust Valley runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Rust Valley within range?
Reading: 117 server fps on average across the last 48 hours. It never dropped below 46. Check: entities. The peak was 116,034, counting buildings, deployables and the rest of the world. Reading: 5,469 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Rust Valley, and is it online now?
Reading: online. Rust Valley answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Rust Valley enforce, and what are its settings?
Check: gather rate. The name Rust Valley does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is Rust Valley on?
Check: map. Procedural, size 4,500, seed 793506323, generated by the game on Rust Valley. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Rust Valley?
Check: join. Open Rust, press F1, then enter client.connect 202.36.95.151:20420. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.