【光头强PVE】原倍/突袭/死亡不掉
Online EA 202.189.5.26:28075 checked 10m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 48 · below 20 is lag, below 10 is badEntities
48 h range 140,756–143,316 · memory 4,663 MBUptime
6 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/100
- 16/88
- 12/100
- 6/100
- 6/200
- 11/100
Quick answers
from the figures on this pageWipe schedule
When does 【光头强PVE】原倍/突袭/死亡不掉 wipe?
The estimate for 【光头强PVE】原倍/突袭/死亡不掉's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 13 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on 【光头强PVE】原倍/突袭/死亡不掉?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): East Asia is the browser category it sits in from 【光头强PVE】原倍/突袭/死亡不掉. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 【光头强PVE】原倍/突袭/死亡不掉 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 【光头强PVE】原倍/突袭/死亡不掉: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player count
Where does 【光头强PVE】原倍/突袭/死亡不掉 sit in the rankings?
Player hours over the last seven days put 【光头强PVE】原倍/突袭/死亡不掉 at #14,336, #490 in Asia, in the top 64% of all ranked servers.
What is the population on 【光头强PVE】原倍/突袭/死亡不掉?
Current headcount on 【光头强PVE】原倍/突袭/死亡不掉: 0 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
Where does 【光头强PVE】原倍/突袭/死亡不掉 sit?
Its EA tag places 【光头强PVE】原倍/突袭/死亡不掉 in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 202.189.5.26:28075.
What Rust version is 【光头强PVE】原倍/突袭/死亡不掉 on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by 【光头强PVE】原倍/突袭/死亡不掉. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for 【光头强PVE】原倍/突袭/死亡不掉?
Over the last 48 hours the average was 61 server fps; the floor was 48. Check: entities. The peak was 143,316, counting buildings, deployables and the rest of the world. Memory peak: 5,026 MB. Expect lag when fps falls and entities climb.
How reliable is 【光头强PVE】原倍/突袭/死亡不掉, and is it online now?
Reading: online. 【光头强PVE】原倍/突袭/死亡不掉 answers right now. By its reported uptime, the last restart was roughly 6 days 12 hours ago. Uptime for the last 6 full days: 143 of 144 hours, or 99%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does 【光头强PVE】原倍/突袭/死亡不掉 enforce, and what are its settings?
Reading the name gives no gather rate for 【光头强PVE】原倍/突袭/死亡不掉. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
What map is 【光头强PVE】原倍/突袭/死亡不掉 on?
From seed 1, the game generates the procedural map on 【光头强PVE】原倍/突袭/死亡不掉. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto 【光头强PVE】原倍/突袭/死亡不掉?
Check: join. Open Rust, press F1, then enter client.connect 202.189.5.26:28075. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.