RUST METRICSFlight deck · live data
Data live Servers11,700 Players38,808 Populated2,943 Fresh wipes 3 h91 Scan5 min
‹ All servers202.189.23.149:28015
Offline Full Queue Fresh wipe Wipe due No query

测试AAAAAAAAA

Offline 202.189.23.149:28015 checked 31d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,464top 61%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does 测试AAAAAAAAA wipe, and when?

Its rhythm cannot be told from the wipes of 测试AAAAAAAAA on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 31 days 23 hours ago.

Tags

Which tags does 测试AAAAAAAAA carry, and what do they mean?

Tags published by 测试AAAAAAAAA, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 测试AAAAAAAAA?

Rust Metrics lists featuring 测试AAAAAAAAA: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does 测试AAAAAAAAA sit in the rankings?

Player hours over seven days put 测试AAAAAAAAA at #14,464, in the top 61% of all ranked servers.

What player count does 测试AAAAAAAAA carry?

Status for 测试AAAAAAAAA: offline. Last seen 31 days 23 hours ago.

Server

What location is 测试AAAAAAAAA hosted in?

Reading: location. Nothing in the tags, but the name of 测试AAAAAAAAA points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 202.189.23.149:28015.

What Rust version is 测试AAAAAAAAA on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by 测试AAAAAAAAA. Matching protocol is required to join. Let Steam update your game.

Is 测试AAAAAAAAA up, and how often does it stay up?

测试AAAAAAAAA reports offline. The last reading came 31 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.

Map and rules

How is 测试AAAAAAAAA configured, and what rules are in force?

Check: gather rate. The name 测试AAAAAAAAA does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is 测试AAAAAAAAA on?

Check: map. Procedural, generated by the game, on 测试AAAAAAAAA.

Connection

What do you do to join 测试AAAAAAAAA?

Press F1 in Rust and enter client.connect 202.189.23.149:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.