RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h329 Scan5 min
‹ All servers202.189.23.105:50000
Online Full Queue Fresh wipe Wipe due No query

土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉

Online EA 202.189.23.105:50000 checked 11m ago

monthly wipes moddedoxidepvesoftcore
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 50 100 150 200 PAX 16 /200

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 141,448 ×1000

Entities

48 h range 138,693–141,448 · memory 5,819 MB
1239 ET SINCE RESTART 6D 13H

Uptime

6 days 13 hours since its last restart, at the last reading
7-day average14peak 18
Rank#786top 4% · #61 in EA
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory5,819MB48 h peak 17 players
REC 1

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 11% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 33 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:07 UTC27d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

The busiest point of its recent wipes drew 18 players on average. Peak crowd on the latest wipe: 33 hours in.

How often does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 wipe, and when?

With the force wipe, once a month, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 11 hours ago. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

These are the tags 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): The server holds 200 slots; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^s (Softcore): Check: mode. Softcore, which returns part of your inventory when you die; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): Its browser listing: East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 appear in Rust Metrics lists and filters?

On Rust Metrics, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Player count

What position does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 hold among Rust servers?

Ranked by seven-day player hours, 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 sits at #786 and #61 in Asia, inside the top 4%.

What is the population on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

16 of 200 slots are filled on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 right now. Check: players over seven days. Average 14, peak 18. Average at the busiest hour was 17 players, at 07:00 UTC over the last 48 hours.

Server

Which location does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 run from?

Reading: location. The EA tag puts 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 202.189.23.105:50000.

What Rust version is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 on?

Reading: 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 perform?

Reading: 72 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 141,448. Buildings, deployables and all else included. Memory peak: 6,086 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉, and is it online now?

土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 enforce, and what are its settings?

Check: gather rate. The name 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 does not state one. The cap on groups is 20 players. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 on?

Size 4,500 and seed 1337: the game generates the procedural map on 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How can you get onto 土豆/PVE/10倍废/等级强化/抽奖礼包/死亡不掉?

To join: start Rust, press F1 and type client.connect 202.189.23.105:50000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players The server holds 200 slots.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^s
Softcore Check: mode. Softcore, which returns part of your inventory when you die.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.