RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers202.189.23.105:40000
Online Full Queue Fresh wipe Wipe due No query

【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉

Online EA 202.189.23.105:40000 checked 12m ago

monthly wipes moddedoxidepvesoftcore
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 50 100 150 200 PAX 15 /200

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 73 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 141,168 ×1000

Entities

48 h range 139,658–143,069 · memory 5,145 MB
1239 ET SINCE RESTART 6D 07H

Uptime

6 days 7 hours since its last restart, at the last reading
7-day average13peak 20
Rank#805top 4% · #66 in EA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory5,145MB48 h peak 18 players
REC 1

Players

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak18players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:07 UTC27d ago 18 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

An average of 18 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 13 hours in.

How often does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 wipe, and when?

With the force wipe, once a month, 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 9 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts20 (Group limit): You may team up with at most 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^s (Softcore): In Facepunch's softcore mode you keep some of your loot on death; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): Its browser listing: East Asia from 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.

Occupancy

Where does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 sit in the rankings?

Top 4% of all ranked servers: 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 takes #805 on seven-day player hours and #66 in Asia.

How full does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 get?

15 of 200 slots are filled on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 right now. Check: players over seven days. Average 13, peak 20. Average at the busiest hour was 17 players, at 02:00 UTC over the last 48 hours.

Server details

Which location does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 run from?

Reading: location. The EA tag puts 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 202.189.23.105:40000.

What Rust version is 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉. Matching protocol is required to join. Let Steam update your game.

Is performance on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 within range?

Check: fps. Average 67 server fps over the last 48 hours, low of 57. Within range. Reading: 143,069 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,233 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉, and is it online now?

Check: connection. 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 is online at this moment. By its reported uptime, the last restart was roughly 6 days 7 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 enforce, and what are its settings?

No gather rate appears in the name: 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉. Check: group limit. Up to 20 players. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

Size 4,500 and seed 1337: the game generates the procedural map on 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How can you get onto 【soul】PVE/10倍废/萌新养老/玩法齐全/死亡不掉?

Check: join. Open Rust, press F1, then enter client.connect 202.189.23.105:40000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts20
Group limit You may team up with at most 20.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^s
Softcore In Facepunch's softcore mode you keep some of your loot on death.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.