【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新
Online 202.189.21.212:48081 checked 11m ago
Server instruments
last reading Fri 01:00 UTCPlayers now
3% full 7-day avg7-day peakServer fps
48 h low 13 · below 20 is lag, below 10 is badEntities
48 h range 115,247–128,768 · memory 3,147 MBUptime
4 h 13 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:27 UTC2d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/100
- 9/88
- 14/100
- 12/100
- 11/200
- 10/100
Quick answers
from the figures on this pageWipe schedule
What happens on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 when wipe day comes?
At their busiest, its recent wipes drew 6 players on average. 15 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 follow?
The only wipe for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days 8 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 carry, and what do they mean?
Tags published by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
These Rust Metrics lists carry 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 hold among Rust servers?
Ranking for 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新: #3,464 on seven-day player hours, top 16% of all ranked servers.
What is the population on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
2 of 60 slots are filled on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 right now. Seven-day check: 2 players on average. Peak reading: 6. Check: 48-hour peak. 05:00 UTC, 5 players on average.
Server
Where does 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 sit?
Check: location. No region tag comes from 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 202.189.21.212:48081.
What Rust version is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. To get in, your game needs the same protocol; Steam applies the update.
Is performance on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 within range?
Over the last 48 hours the average was 42 server fps; the floor was 13. Reading: 128,768 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,486 MB. What players call lag comes from low fps and an entity count on the rise.
Is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 up, and how often does it stay up?
Reading: online. 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 answers right now. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 98% uptime over the last 2 full days. It was up 47 of 48 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.
Rules and settings
How is 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 configured, and what rules are in force?
Check: gather rate. The name 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新 does not state one. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
From seed 1337, the game generates the procedural map on 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新. Its size is 4,096. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Join
What do you do to join 【冒险岛PVE】怪物乐园-死亡不掉-跨档升级-萌新?
To join: start Rust, press F1 and type client.connect 202.189.21.212:48081. Or press Launch Rust here and Steam opens the game and connects you. https://www.tyteam.net is where its website sits.