Test Server - Dont enter
Offline 201.254.90.228:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/700
- 19/1000
- 155/700
- 69/1000
- 8/1000
- 127/1000
Quick answers
from the figures on this pageWipe timing
When does Test Server - Dont enter wipe?
An estimate from the force wipe gives Test Server - Dont enter's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 54 days 10 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Test Server - Dont enter carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Test Server - Dont enter. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test Server - Dont enter?
Rust Metrics lists featuring Test Server - Dont enter: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Test Server - Dont enter sit in the rankings?
Player hours over seven days put Test Server - Dont enter at #13,538, in the top – of all ranked servers.
What player count does Test Server - Dont enter carry?
Test Server - Dont enter is not responding; status offline, last seen 45 days 5 hours ago.
Operator and location
What location is Test Server - Dont enter hosted in?
Reading: location. Test Server - Dont enter gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 201.254.90.228:28015.
What Rust version is Test Server - Dont enter on?
Rust network protocol 2633 and build 163794 on Windows is the build Test Server - Dont enter runs. To get in, your game needs the same protocol; Steam applies the update.
Is Test Server - Dont enter up, and how often does it stay up?
Test Server - Dont enter reports offline. The last reading came 45 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on Test Server - Dont enter?
No gather rate appears in the name: Test Server - Dont enter. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test Server - Dont enter?
Procedural map on Test Server - Dont enter, made by the game's generator.
How to join
How do you connect to Test Server - Dont enter?
Check: join. Open Rust, press F1, then enter client.connect 201.254.90.228:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.