RUST METRICSFlight deck · live data
Data live Servers11,625 Players54,370 Populated3,188 Fresh wipes 3 h133 Scan5 min
‹ All servers201.254.83.131:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Server - Dont enter

Offline 201.254.83.131:28015 checked 18d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,919top 68%
Last wipe20d agomonthly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 10hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 10hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:52 UTC20d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Test Server - Dont enter?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours.

When does Test Server - Dont enter wipe?

With the force wipe, once a month, Test Server - Dont enter wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 20 days 8 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Test Server - Dont enter?

Tags published by Test Server - Dont enter, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test Server - Dont enter appear in Rust Metrics lists and filters?

On Rust Metrics, Test Server - Dont enter sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does Test Server - Dont enter hold among Rust servers?

Player hours over seven days put Test Server - Dont enter at #14,919, in the top 68% of all ranked servers.

What is the population on Test Server - Dont enter?

Test Server - Dont enter is not responding; status offline, last seen 18 days 8 hours ago.

Operator and location

What location is Test Server - Dont enter hosted in?

No region tag on Test Server - Dont enter. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 201.254.83.131:28015.

What Rust version is Test Server - Dont enter on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by Test Server - Dont enter. Check: protocol. To join, your game must match; Steam handles the update.

Is Test Server - Dont enter up, and how often does it stay up?

Test Server - Dont enter reports offline. The last reading came 18 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Rules and settings

How is Test Server - Dont enter configured, and what rules are in force?

Check: gather rate. The name Test Server - Dont enter does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is Test Server - Dont enter on?

The game generates a procedural map for Test Server - Dont enter.

How to join

What do you do to join Test Server - Dont enter?

To join: start Rust, press F1 and type client.connect 201.254.83.131:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players 3 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.