Test Server - Dont enter
Offline 201.254.80.18:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/700
- 53/1000
- 18/1000
- 405/700
- 179/1000
- 31/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Test Server - Dont enter follow?
The estimate for Test Server - Dont enter's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 12 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on Test Server - Dont enter?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Test Server - Dont enter. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test Server - Dont enter appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test Server - Dont enter: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does Test Server - Dont enter hold among Rust servers?
Ranking for Test Server - Dont enter: #15,961 on seven-day player hours, top 71% of all ranked servers.
How full does Test Server - Dont enter get?
Test Server - Dont enter is not responding; status offline, last seen 23 days 12 hours ago.
Server
Which location does Test Server - Dont enter run from?
No region comes from Test Server - Dont enter. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 201.254.80.18:28015.
What Rust version is Test Server - Dont enter on?
Reading: Test Server - Dont enter, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test Server - Dont enter, and is it online now?
Test Server - Dont enter reports offline. The last reading came 23 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Test Server - Dont enter?
No gather rate appears in the name: Test Server - Dont enter. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Test Server - Dont enter on?
The game generates a procedural map for Test Server - Dont enter.
Join
How do you connect to Test Server - Dont enter?
Check: join. Open Rust, press F1, then enter client.connect 201.254.80.18:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.