Test Server - Dont enter
Offline 201.254.79.106:28015 checked 9h ago
Server instruments
no direct query in 48 hoursPlayers now
33% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:36 UTC22h ago | – | – | running | 2 |
| Fri 23 Oct, 23:38 UTC5d ago | 2 | held half | 4.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/700
- 21/1000
- 247/700
- 111/1000
- 11/1000
- 373/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Test Server - Dont enter?
The busiest point of its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe timing does Test Server - Dont enter follow?
With the force wipe, once a month, Test Server - Dont enter wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 22 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Test Server - Dont enter?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Test Server - Dont enter. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test Server - Dont enter appear in Rust Metrics lists and filters?
On Rust Metrics, Test Server - Dont enter sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Occupancy
Where does Test Server - Dont enter sit in the rankings?
Player hours over seven days put Test Server - Dont enter at #4,375, in the top 20% of all ranked servers.
How full does Test Server - Dont enter get?
Status for Test Server - Dont enter: offline. Last seen 9 hours ago. Check: players over seven days. Average 1, peak 2. The last 48 hours peaked at 14:00 UTC, averaging 1 players at that hour.
Operator and location
What location is Test Server - Dont enter hosted in?
Reading: location. Test Server - Dont enter gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 201.254.79.106:28015.
What Rust version is Test Server - Dont enter on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test Server - Dont enter. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server - Dont enter, and is it online now?
Check: connection. Test Server - Dont enter is offline at this moment. Last contact was 9 hours ago. Reading: 31% uptime over the last 7 full days. It was up 52 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.
Settings and map
What rules does Test Server - Dont enter enforce, and what are its settings?
Check: gather rate. The name Test Server - Dont enter does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test Server - Dont enter on?
Check: map. Procedural, generated by the game, on Test Server - Dont enter.
Join
How do you connect to Test Server - Dont enter?
Check: join. Open Rust, press F1, then enter client.connect 201.254.79.106:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.