RUST METRICSFlight deck · live data
Data live Servers11,766 Players66,169 Populated3,487 Fresh wipes 3 h192 Scan5 min
‹ All servers201.254.79.106:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Server - Dont enter

Offline 201.254.79.106:28015 checked 9h ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 1 /3

Players now

33% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#4,375top 20%
Last wipe22h agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75113:0016:0019:0022:0000:0003:00Wiped Wed 28 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap4.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:36 UTC22h ago – – running 2
Fri 23 Oct, 23:38 UTC5d ago 2 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Test Server - Dont enter?

The busiest point of its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does Test Server - Dont enter follow?

With the force wipe, once a month, Test Server - Dont enter wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 22 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on Test Server - Dont enter?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from Test Server - Dont enter. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test Server - Dont enter appear in Rust Metrics lists and filters?

On Rust Metrics, Test Server - Dont enter sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Occupancy

Where does Test Server - Dont enter sit in the rankings?

Player hours over seven days put Test Server - Dont enter at #4,375, in the top 20% of all ranked servers.

How full does Test Server - Dont enter get?

Status for Test Server - Dont enter: offline. Last seen 9 hours ago. Check: players over seven days. Average 1, peak 2. The last 48 hours peaked at 14:00 UTC, averaging 1 players at that hour.

Operator and location

What location is Test Server - Dont enter hosted in?

Reading: location. Test Server - Dont enter gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 201.254.79.106:28015.

What Rust version is Test Server - Dont enter on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Test Server - Dont enter. Matching protocol is required to join. Let Steam update your game.

How reliable is Test Server - Dont enter, and is it online now?

Check: connection. Test Server - Dont enter is offline at this moment. Last contact was 9 hours ago. Reading: 31% uptime over the last 7 full days. It was up 52 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.

Settings and map

What rules does Test Server - Dont enter enforce, and what are its settings?

Check: gather rate. The name Test Server - Dont enter does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Test Server - Dont enter on?

Check: map. Procedural, generated by the game, on Test Server - Dont enter.

Join

How do you connect to Test Server - Dont enter?

Check: join. Open Rust, press F1, then enter client.connect 201.254.79.106:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.