Dark Night Club X5 PvE Zombie
Offline 201.187.215.57:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 20:37 UTC41d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/100
- 7/100
- 5/100
- 3/100
- 1/50
- 4/20
Quick answers
from the figures on this pageWipe schedule
What happens on Dark Night Club X5 PvE Zombie when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 6 hours.
When does Dark Night Club X5 PvE Zombie wipe?
The only wipe for Dark Night Club X5 PvE Zombie is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 41 days 10 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on Dark Night Club X5 PvE Zombie?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game from Dark Night Club X5 PvE Zombie. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Dark Night Club X5 PvE Zombie appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Dark Night Club X5 PvE Zombie: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Occupancy
Where does Dark Night Club X5 PvE Zombie sit in the rankings?
Player hours over seven days put Dark Night Club X5 PvE Zombie at #15,498, in the top 68% of all ranked servers.
How full does Dark Night Club X5 PvE Zombie get?
Status for Dark Night Club X5 PvE Zombie: offline. Last seen 37 days 10 hours ago.
Server details
What location is Dark Night Club X5 PvE Zombie hosted in?
Reading: location. Dark Night Club X5 PvE Zombie gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 201.187.215.57:28015.
What Rust version is Dark Night Club X5 PvE Zombie on?
Rust network protocol 2633 and build 164530 on Windows is the build Dark Night Club X5 PvE Zombie runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Dark Night Club X5 PvE Zombie, and is it online?
Reading: offline. Dark Night Club X5 PvE Zombie last answered 37 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 17 September 2026.
Map and rules
What settings and rules apply on Dark Night Club X5 PvE Zombie?
The name carries the rate: 5x gather on Dark Night Club X5 PvE Zombie. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
What map is Dark Night Club X5 PvE Zombie on?
Size 3,500 and seed 674960: the game generates the procedural map on Dark Night Club X5 PvE Zombie from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Dark Night Club X5 PvE Zombie?
Press F1 in Rust and enter client.connect 201.187.215.57:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
