Dark Night Club X5 PvE Zombie
Offline 201.187.213.7:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/100
- 7/100
- 1/100
- 0/50
- 0/100
- 2/20
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Dark Night Club X5 PvE Zombie follow?
An estimate from the force wipe gives Dark Night Club X5 PvE Zombie's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 40 days 11 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Dark Night Club X5 PvE Zombie?
These are the tags Dark Night Club X5 PvE Zombie publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Dark Night Club X5 PvE Zombie?
Rust Metrics lists featuring Dark Night Club X5 PvE Zombie: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Player count
What position does Dark Night Club X5 PvE Zombie hold among Rust servers?
Player hours over seven days put Dark Night Club X5 PvE Zombie at #16,921, in the top 72% of all ranked servers.
How full does Dark Night Club X5 PvE Zombie get?
Status for Dark Night Club X5 PvE Zombie: offline. Last seen 31 days 2 hours ago.
Operator and location
What location is Dark Night Club X5 PvE Zombie hosted in?
No region tag on Dark Night Club X5 PvE Zombie. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 201.187.213.7:28015.
What Rust version is Dark Night Club X5 PvE Zombie on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Dark Night Club X5 PvE Zombie. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Dark Night Club X5 PvE Zombie, and is it online?
Check: connection. Dark Night Club X5 PvE Zombie is offline at this moment. Last contact was 31 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Settings and map
What settings and rules apply on Dark Night Club X5 PvE Zombie?
The name carries the rate: 5x gather on Dark Night Club X5 PvE Zombie. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on Dark Night Club X5 PvE Zombie?
Check: map. Procedural, size 3,500, seed 674960, generated by the game on Dark Night Club X5 PvE Zombie. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Dark Night Club X5 PvE Zombie?
Check: join. Open Rust, press F1, then enter client.connect 201.187.213.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.
