RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h155 Scan5 min
‹ All servers201.187.209.93:28015
Offline Full Queue Fresh wipe Wipe due No query

Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot

Offline 201.187.209.93:28015 checked 23d ago

5x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,993top 71%
Last wipe25d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap2.7 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:46 UTC FW25d ago 6 – running 2
Tue 29 Sep, 02:05 UTC28d ago 6 held half 2.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot when wipe day comes?

The busiest point of its recent wipes drew 6 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot wipe?

With the force wipe, once a month, Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot carry, and what do they mean?

Tags published by Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot: Best 5x Rust servers: live readings, Modded Rust servers, checked live and Rust servers: zombie readings. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

Where does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot sit in the rankings?

Ranking for Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot: #15,993 on seven-day player hours, top 71% of all ranked servers.

What player count does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot carry?

Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot is not responding; status offline, last seen 23 days 11 hours ago.

Operator and location

Which location does Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot run from?

Reading: location. Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 201.187.209.93:28015.

What Rust version is Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot on?

Rust network protocol 2634 and build 166652 on Windows is the build Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot, and is it online?

Reading: offline. Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot last answered 23 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 28 September 2026.

Settings and map

What settings and rules apply on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?

The name carries the rate: 5x gather on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?

Size 4,250 and seed 1440274916: the game generates the procedural map on Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Dark Night Club X5 PvE Zombie Wipe 28/9 zombie24/7 PvP-Pve-Loot?

Check: join. Open Rust, press F1, then enter client.connect 201.187.209.93:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/channels/1499107666490822866/1549134378184089660.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166652,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.
modded
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.