RUST METRICSFlight deck · live data
Data live Servers11,786 Players66,925 Populated3,511 Fresh wipes 3 h190 Scan5 min
‹ All servers201.187.209.107:28015
Offline Full Queue Fresh wipe Wipe due No query

Dark Night Club X5 PvE Zombie

Offline 201.187.209.107:28015 checked 42d ago

5x monthly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,471top 71%
Last wipe47d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Dark Night Club X5 PvE Zombie wipe, and when?

The estimate for Dark Night Club X5 PvE Zombie's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 47 days 20 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does Dark Night Club X5 PvE Zombie carry, and what do they mean?

These are the tags Dark Night Club X5 PvE Zombie publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Dark Night Club X5 PvE Zombie?

On Rust Metrics, Dark Night Club X5 PvE Zombie sits in these lists: Best 5x Rust servers: live readings, Modded Rust servers, checked live, Rust PvE servers and Rust servers: zombie readings. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Occupancy

Where does Dark Night Club X5 PvE Zombie sit in the rankings?

Ranking for Dark Night Club X5 PvE Zombie: #15,471 on seven-day player hours, top 71% of all ranked servers.

What is the population on Dark Night Club X5 PvE Zombie?

Dark Night Club X5 PvE Zombie is not responding; status offline, last seen 42 days 5 hours ago.

Server details

Which location does Dark Night Club X5 PvE Zombie run from?

No region tag on Dark Night Club X5 PvE Zombie. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 201.187.209.107:28015.

What Rust version is Dark Night Club X5 PvE Zombie on?

Reading: Dark Night Club X5 PvE Zombie, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Dark Night Club X5 PvE Zombie, and is it online now?

Check: connection. Dark Night Club X5 PvE Zombie is offline at this moment. Last contact was 42 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Dark Night Club X5 PvE Zombie?

Gather rate check: 5x. That comes from the name Dark Night Club X5 PvE Zombie. The group cap is 8 players, which is the default in the game. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is Dark Night Club X5 PvE Zombie on?

The game generates a procedural map for Dark Night Club X5 PvE Zombie.

Join

What do you do to join Dark Night Club X5 PvE Zombie?

Press F1 in Rust and enter client.connect 201.187.209.107:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs163794,ts8,^o^z,modded

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp30
Max players The server holds 30 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.