RUST METRICSFlight deck · live data
Data live Servers11,594 Players39,481 Populated2,855 Fresh wipes 3 h135 Scan5 min
‹ All servers201.15.234.207:28015
Offline Full Queue Fresh wipe Wipe due No query

SKOL BATTLEFIELD [BR]

Offline SA 201.15.234.207:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,960top 71% · #209 in SA
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:23 UTC24d ago 0 – running 0
Mon 21 Sep, 15:58 UTC38d ago 1 halved by day 2 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on SKOL BATTLEFIELD [BR]?

The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

When does SKOL BATTLEFIELD [BR] wipe?

The rhythm of SKOL BATTLEFIELD [BR]'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 14 hours ago.

Tag meanings

Which tags does SKOL BATTLEFIELD [BR] carry, and what do they mean?

Tags published by SKOL BATTLEFIELD [BR], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; SA (South America): The server browser files it under South America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SKOL BATTLEFIELD [BR] appear in Rust Metrics lists and filters?

Rust Metrics lists featuring SKOL BATTLEFIELD [BR]: Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Region: South America; Type: Community (not modded, not official) and No plugins at all; Server tag: Battlefield ^i; Group limit: 5 or more.

Population

What position does SKOL BATTLEFIELD [BR] hold among Rust servers?

Ranked by seven-day player hours, SKOL BATTLEFIELD [BR] sits at #15,960 and #209 in South America, inside the top 71%.

How full does SKOL BATTLEFIELD [BR] get?

Reading for SKOL BATTLEFIELD [BR]: offline at this moment; last seen 24 days 11 hours ago.

Server details

Which location does SKOL BATTLEFIELD [BR] run from?

SKOL BATTLEFIELD [BR] gives South America as its location, with the SA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 201.15.234.207:28015.

What Rust version is SKOL BATTLEFIELD [BR] on?

Reading: SKOL BATTLEFIELD [BR], Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on SKOL BATTLEFIELD [BR], and is it online?

Reading: offline. SKOL BATTLEFIELD [BR] last answered 24 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on SKOL BATTLEFIELD [BR]?

Reading the name gives no gather rate for SKOL BATTLEFIELD [BR]. 8 players per group, the default value. Mode check gives battlefield; kits and high rates drive fast PvP. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is SKOL BATTLEFIELD [BR] on?

Size 2,500 and seed 99: the game generates the procedural map on SKOL BATTLEFIELD [BR] from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join SKOL BATTLEFIELD [BR]?

Check: join. Open Rust, press F1, then enter client.connect 201.15.234.207:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^i,SA,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.