[BR].EniGmA.GameS.[10x-SOLO/SQUAD]
Online SA 201.11.59.108:28015 checked 6m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 54 · below 20 is lag, below 10 is badEntities
48 h range 205,717–213,036 · memory 4,341 MBUptime
17 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 56% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 20/100
- 0/100
- 2/100
- 0/100
- 8/100
- 10/40
Quick answers
from the figures on this pageWipe schedule
What wipe timing does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] follow?
The estimate for [BR].EniGmA.GameS.[10x-SOLO/SQUAD]'s next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 2 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] carry, and what do they mean?
Tags published by [BR].EniGmA.GameS.[10x-SOLO/SQUAD], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): 32 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; SA (South America): South America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
On Rust Metrics, [BR].EniGmA.GameS.[10x-SOLO/SQUAD] sits in these lists: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Player count
What position does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] hold among Rust servers?
Player hours over the last seven days put [BR].EniGmA.GameS.[10x-SOLO/SQUAD] at #4,432, #135 in South America, in the top 20% of all ranked servers.
How full does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] get?
Current headcount on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]: 0 players, 32 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 21:00 UTC, averaging 2 players at that hour.
Server details
Where does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] sit?
Reading: location. The SA tag puts [BR].EniGmA.GameS.[10x-SOLO/SQUAD] in South America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 201.11.59.108:28015.
What Rust version is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. To get in, your game needs the same protocol; Steam applies the update.
How does [BR].EniGmA.GameS.[10x-SOLO/SQUAD] perform?
Reading: 83 server fps on average across the last 48 hours. It never dropped below 54. Check: entities. The peak was 213,036, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,107 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on [BR].EniGmA.GameS.[10x-SOLO/SQUAD], and is it online?
[BR].EniGmA.GameS.[10x-SOLO/SQUAD] reports online. Status: normal. By its reported uptime, the last restart was roughly 17 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 21 October 2026.
Settings and map
What settings and rules apply on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
The name carries the rate: 10x gather on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is [BR].EniGmA.GameS.[10x-SOLO/SQUAD] on?
From seed 705315515, the game generates the procedural map on [BR].EniGmA.GameS.[10x-SOLO/SQUAD]. Its size is 6,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join [BR].EniGmA.GameS.[10x-SOLO/SQUAD]?
Check: join. Open Rust, press F1, then enter client.connect 201.11.59.108:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://enigmagames.com.br/.