RUST METRICSFlight deck · live data
Data live Servers11,886 Players104,326 Populated3,964 Fresh wipes 3 h514 Scan5 min
‹ All servers2.63.106.143:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalRustServer1337

Offline 2.63.106.143:28015 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,280top 64%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does LocalRustServer1337 follow?

Its rhythm cannot be told from the wipes of LocalRustServer1337 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 10 hours ago.

Tags

How should you read the tags on LocalRustServer1337?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from LocalRustServer1337. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show LocalRustServer1337?

Rust Metrics lists featuring LocalRustServer1337: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does LocalRustServer1337 hold among Rust servers?

Ranking for LocalRustServer1337: #14,280 on seven-day player hours, top 64% of all ranked servers.

What is the population on LocalRustServer1337?

Status for LocalRustServer1337: offline. Last seen 20 days 4 hours ago.

Server details

What location is LocalRustServer1337 hosted in?

No region comes from LocalRustServer1337. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 2.63.106.143:28015.

What Rust version is LocalRustServer1337 on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by LocalRustServer1337. Matching protocol is required to join. Let Steam update your game.

What is the uptime on LocalRustServer1337, and is it online?

Check: connection. LocalRustServer1337 is offline at this moment. Last contact was 20 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Settings and map

What settings and rules apply on LocalRustServer1337?

Reading the name gives no gather rate for LocalRustServer1337. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on LocalRustServer1337?

Procedural map on LocalRustServer1337, made by the game's generator.

Join

How do you connect to LocalRustServer1337?

Check: join. Open Rust, press F1, then enter client.connect 2.63.106.143:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.