RUST METRICSFlight deck · live data
Data live Servers11,642 Players49,122 Populated3,215 Fresh wipes 3 h102 Scan5 min
‹ All servers2.58.214.113:28015
Offline Full Queue Fresh wipe Wipe due No query

wetrixxx+uhs

Offline 2.58.214.113:28015 checked 7d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,400top 69%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:13 UTC24d ago 0 – running 0
Wed 30 Sep, 03:58 UTC28d ago 0 – 3.4 days 0
Tue 29 Sep, 14:38 UTC28d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on wetrixxx+uhs when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does wetrixxx+uhs wipe, and when?

There is no next wipe to predict: wetrixxx+uhs wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 14 hours ago.

Tag meanings

Which tags does wetrixxx+uhs carry, and what do they mean?

Tags published by wetrixxx+uhs, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does wetrixxx+uhs appear in Rust Metrics lists and filters?

These Rust Metrics lists carry wetrixxx+uhs: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does wetrixxx+uhs sit in the rankings?

Player hours over seven days put wetrixxx+uhs at #15,400, in the top 69% of all ranked servers.

What player count does wetrixxx+uhs carry?

Status for wetrixxx+uhs: offline. Last seen 7 days 11 hours ago.

Server details

Which location does wetrixxx+uhs run from?

No region tag on wetrixxx+uhs. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.58.214.113:28015.

What Rust version is wetrixxx+uhs on?

Reading: wetrixxx+uhs, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is wetrixxx+uhs up, and how often does it stay up?

wetrixxx+uhs reports offline. The last reading came 7 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 29 September 2026.

Rules and settings

What rules does wetrixxx+uhs enforce, and what are its settings?

No gather rate appears in the name: wetrixxx+uhs. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on wetrixxx+uhs?

Size 4,500 and seed 6738: the game generates the procedural map on wetrixxx+uhs from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to wetrixxx+uhs?

Check: join. Open Rust, press F1, then enter client.connect 2.58.214.113:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.