RUST METRICSFlight deck · live data
Data live Servers11,774 Players63,914 Populated3,541 Fresh wipes 3 h132 Scan5 min
‹ All servers2.58.197.39:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust After Dark | Building

Offline 2.58.197.39:28015 checked 17d ago

solo moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,863top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers, and #198 of the solo servers (top 92%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:33 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust After Dark | Building?

At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 2 hours in.

When does Rust After Dark | Building wipe?

To tell the rhythm of Rust After Dark | Building, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 4 hours ago.

Tag meanings

Which tags does Rust After Dark | Building carry, and what do they mean?

Tags published by Rust After Dark | Building, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts1 (Group limit): You may team up with at most 1; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163407 (Build): Game build reading: 163407; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust After Dark | Building appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust After Dark | Building: Modded Rust servers, checked live, Build and creative servers and Solo-only Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

Player count

What position does Rust After Dark | Building hold among Rust servers?

Ranking for Rust After Dark | Building: #15,863 on seven-day player hours, top 72% of all ranked servers. Among servers in solo, it stands at #198.

How full does Rust After Dark | Building get?

Rust After Dark | Building is not responding; status offline, last seen 17 days 8 hours ago.

Server details

What location is Rust After Dark | Building hosted in?

Reading: location. Rust After Dark | Building gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 2.58.197.39:28015.

What Rust version is Rust After Dark | Building on?

Rust network protocol 2633 and build 163407 on Windows is the build Rust After Dark | Building runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust After Dark | Building, and is it online now?

Check: connection. Rust After Dark | Building is offline at this moment. Last contact was 17 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Rust After Dark | Building configured, and what rules are in force?

No gather rate appears in the name: Rust After Dark | Building. Check: teams. Solo only — no teams. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is Rust After Dark | Building on?

Check: map. Procedural, size 6,000, seed 245530831, generated by the game on Rust After Dark | Building. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Rust After Dark | Building?

Press F1 in Rust and enter client.connect 2.58.197.39:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs163407,ts1,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts1
Group limit You may team up with at most 1.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163407
Build Game build reading: 163407.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.