RUST COMBAT | Training
Offline 2.27.153.195:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
4% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:18 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/999
- 155/999
- 38/150
- 30/100
- 6/100
- 28/100
Quick answers
from the figures on this pageReset cycle
What happens on RUST COMBAT | Training when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 4 hours in.
How often does RUST COMBAT | Training wipe, and when?
Its rhythm cannot be told from the wipes of RUST COMBAT | Training on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 21 hours ago.
Lists and filters
How should you read the tags on RUST COMBAT | Training?
Tags published by RUST COMBAT | Training, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): 24 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUST COMBAT | Training?
Rust Metrics lists featuring RUST COMBAT | Training: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does RUST COMBAT | Training hold among Rust servers?
Player hours over seven days put RUST COMBAT | Training at #13,637, in the top 62% of all ranked servers.
What player count does RUST COMBAT | Training carry?
Reading for RUST COMBAT | Training: offline at this moment; last seen 18 days 15 hours ago.
Operator and location
What location is RUST COMBAT | Training hosted in?
No region tag on RUST COMBAT | Training. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 2.27.153.195:28015.
What Rust version is RUST COMBAT | Training on?
Rust network protocol 2634 and build 166652 on Windows is the build RUST COMBAT | Training runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RUST COMBAT | Training, and is it online now?
RUST COMBAT | Training reports offline. The last reading came 18 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.
Map and rules
What rules does RUST COMBAT | Training enforce, and what are its settings?
Reading the name gives no gather rate for RUST COMBAT | Training. 8 players per group, the default value. combat training, loot is handed out for aim and PvP practice — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join RUST COMBAT | Training?
Press F1 in Rust and enter client.connect 2.27.153.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.