RUST METRICSFlight deck · live data
Data live Servers11,716 Players52,540 Populated3,337 Fresh wipes 3 h139 Scan5 min
‹ All servers2.27.153.195:28015
Offline Full Queue Fresh wipe Wipe due No query

RUST COMBAT | Training

Offline 2.27.153.195:28015 checked 18d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 18 24 PAX 1 /24

Players now

4% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,637top 62%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:18 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RUST COMBAT | Training when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 4 hours in.

How often does RUST COMBAT | Training wipe, and when?

Its rhythm cannot be told from the wipes of RUST COMBAT | Training on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 21 hours ago.

Lists and filters

How should you read the tags on RUST COMBAT | Training?

Tags published by RUST COMBAT | Training, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp24 (Max players): 24 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^d (Combat training): Loot is handed to you on this training server for aim and PvP work; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RUST COMBAT | Training?

Rust Metrics lists featuring RUST COMBAT | Training: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does RUST COMBAT | Training hold among Rust servers?

Player hours over seven days put RUST COMBAT | Training at #13,637, in the top 62% of all ranked servers.

What player count does RUST COMBAT | Training carry?

Reading for RUST COMBAT | Training: offline at this moment; last seen 18 days 15 hours ago.

Operator and location

What location is RUST COMBAT | Training hosted in?

No region tag on RUST COMBAT | Training. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 2.27.153.195:28015.

What Rust version is RUST COMBAT | Training on?

Rust network protocol 2634 and build 166652 on Windows is the build RUST COMBAT | Training runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is RUST COMBAT | Training, and is it online now?

RUST COMBAT | Training reports offline. The last reading came 18 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 6 October 2026.

Map and rules

What rules does RUST COMBAT | Training enforce, and what are its settings?

Reading the name gives no gather rate for RUST COMBAT | Training. 8 players per group, the default value. combat training, loot is handed out for aim and PvP practice — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Join

What do you do to join RUST COMBAT | Training?

Press F1 in Rust and enter client.connect 2.27.153.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp24
Max players 24 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Check: mode. Creative, where you build what you like and gather nothing.
^d
Combat training Loot is handed to you on this training server for aim and PvP work.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.