RUST METRICSFlight deck · live data
Data live Servers11,867 Players96,005 Populated3,901 Fresh wipes 3 h390 Scan5 min
‹ All servers2.26.48.255:28015
Offline Full Queue Fresh wipe Wipe due No query

WHITE RUST #1 | SUNDAY 2X | NOLIMIT

Offline 2.26.48.255:28015 checked 3d ago

2x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,987top 49%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:22 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on WHITE RUST #1 | SUNDAY 2X | NOLIMIT when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does WHITE RUST #1 | SUNDAY 2X | NOLIMIT wipe?

Its rhythm cannot be told from the wipes of WHITE RUST #1 | SUNDAY 2X | NOLIMIT on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 19 hours ago.

Tags

How should you read the tags on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

These are the tags WHITE RUST #1 | SUNDAY 2X | NOLIMIT publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

Rust Metrics lists featuring WHITE RUST #1 | SUNDAY 2X | NOLIMIT: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player count

Where does WHITE RUST #1 | SUNDAY 2X | NOLIMIT sit in the rankings?

Player hours over seven days put WHITE RUST #1 | SUNDAY 2X | NOLIMIT at #10,987, in the top 49% of all ranked servers.

What is the population on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

Reading for WHITE RUST #1 | SUNDAY 2X | NOLIMIT: offline at this moment; last seen 3 days 19 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Where does WHITE RUST #1 | SUNDAY 2X | NOLIMIT sit?

Reading: location. WHITE RUST #1 | SUNDAY 2X | NOLIMIT gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 2.26.48.255:28015.

What Rust version is WHITE RUST #1 | SUNDAY 2X | NOLIMIT on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by WHITE RUST #1 | SUNDAY 2X | NOLIMIT. Check: protocol. To join, your game must match; Steam handles the update.

Is WHITE RUST #1 | SUNDAY 2X | NOLIMIT up, and how often does it stay up?

Reading: offline. WHITE RUST #1 | SUNDAY 2X | NOLIMIT last answered 3 days 19 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.

Rules and settings

What settings and rules apply on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

The name carries the rate: 2x gather on WHITE RUST #1 | SUNDAY 2X | NOLIMIT. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

Check: map. Procedural, generated by the game, on WHITE RUST #1 | SUNDAY 2X | NOLIMIT.

Connection

How can you get onto WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

Check: join. Open Rust, press F1, then enter client.connect 2.26.48.255:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.