Typical 5X
Offline 199.30.67.210:28023 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/16
- 0/16
- 0/100
- 44/300
- 228/275
- 60/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Typical 5X follow?
Its rhythm cannot be told from the wipes of Typical 5X on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 38 days 18 hours ago the current world was made.
Tag meanings
Which tags does Typical 5X carry, and what do they mean?
Tags published by Typical 5X, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Typical 5X?
On Rust Metrics, Typical 5X sits in these lists: Best 5x Rust servers: live readings and Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 5x.
Player count
What position does Typical 5X hold among Rust servers?
Player hours over seven days put Typical 5X at #15,490, in the top 69% of all ranked servers.
What is the population on Typical 5X?
Status for Typical 5X: offline. Last seen 38 days 5 hours ago.
Server details
What location is Typical 5X hosted in?
Reading: location. Typical 5X gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 199.30.67.210:28023.
What Rust version is Typical 5X on?
Reading: Typical 5X, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Typical 5X, and is it online now?
Check: connection. Typical 5X is offline at this moment. Last contact was 38 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Typical 5X?
The name carries the rate: 5x gather on Typical 5X. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Typical 5X?
Size 4,500 and seed 6738: the game generates the procedural map on Typical 5X from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Typical 5X?
To join: start Rust, press F1 and type client.connect 199.30.67.210:28023. Or press Launch Rust here and Steam opens the game and connects you.